Lines Matching refs:render
897 struct v3d_render_job *render = NULL; in v3d_submit_cl_ioctl() local
923 ret = v3d_job_allocate((void *)&render, sizeof(*render)); in v3d_submit_cl_ioctl()
927 ret = v3d_job_init(v3d, file_priv, &render->base, in v3d_submit_cl_ioctl()
930 v3d_job_deallocate((void *)&render); in v3d_submit_cl_ioctl()
934 render->start = args->rcl_start; in v3d_submit_cl_ioctl()
935 render->end = args->rcl_end; in v3d_submit_cl_ioctl()
936 INIT_LIST_HEAD(&render->unref_list); in v3d_submit_cl_ioctl()
955 bin->render = render; in v3d_submit_cl_ioctl()
972 last_job = &render->base; in v3d_submit_cl_ioctl()
990 render->base.perfmon = v3d_perfmon_find(v3d_priv, in v3d_submit_cl_ioctl()
993 if (!render->base.perfmon) { in v3d_submit_cl_ioctl()
1001 bin->base.perfmon = render->base.perfmon; in v3d_submit_cl_ioctl()
1005 ret = drm_sched_job_add_dependency(&render->base.base, in v3d_submit_cl_ioctl()
1011 v3d_push_job(&render->base); in v3d_submit_cl_ioctl()
1015 dma_fence_get(render->base.done_fence); in v3d_submit_cl_ioctl()
1020 clean_job->perfmon = render->base.perfmon; in v3d_submit_cl_ioctl()
1035 v3d_job_put(&render->base); in v3d_submit_cl_ioctl()
1047 v3d_job_cleanup((void *)render); in v3d_submit_cl_ioctl()