Searched refs:a3d (Results 1 – 3 of 3) sorted by relevance
35 struct a3d { struct161 struct a3d *a3d = gameport_get_drvdata(gameport); in a3d_poll() local165 if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length || in a3d_poll()180 struct a3d *a3d = gameport->port_data; in a3d_adc_cooked_read() local196 struct a3d *a3d = gameport->port_data; in a3d_adc_open() local211 struct a3d *a3d = gameport->port_data; in a3d_adc_close() local222 struct a3d *a3d = input_get_drvdata(dev); in a3d_open() local234 struct a3d *a3d = input_get_drvdata(dev); in a3d_close() local245 struct a3d *a3d; in a3d_connect() local252 a3d = kzalloc(sizeof(*a3d), GFP_KERNEL); in a3d_connect()[all …]
8 obj-$(CONFIG_JOYSTICK_A3D) += a3d.o
44 module will be called a3d.
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