Searched refs:joy (Results 1 – 2 of 2) sorted by relevance
47 if (joy->axes[i].inverted) in adc_joystick_poll()97 if (joy->axes[i].inverted) in adc_joystick_handle()99 input_report_abs(joy->input, joy->axes[i].code, val); in adc_joystick_handle()102 input_sync(joy->input); in adc_joystick_handle()231 struct adc_joystick *joy; in adc_joystick_probe() local260 joy = devm_kzalloc(dev, struct_size(joy, axes, num_chans), GFP_KERNEL); in adc_joystick_probe()261 if (!joy) in adc_joystick_probe()264 joy->chans = chans; in adc_joystick_probe()273 joy->input = input; in adc_joystick_probe()289 joy); in adc_joystick_probe()[all …]
832 force feedback support for it. This works for both joy-cons, the pro
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