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Searched refs:warrior (Results 1 – 3 of 3) sorted by relevance

/drivers/input/joystick/
A Dwarrior.c33 struct warrior { struct
45 static void warrior_process_packet(struct warrior *warrior) in warrior_process_packet() argument
82 struct warrior *warrior = serio_get_drvdata(serio); in warrior_interrupt() local
85 if (warrior->idx) warrior_process_packet(warrior); in warrior_interrupt()
90 if (warrior->idx < warrior->len) in warrior_interrupt()
91 warrior->data[warrior->idx++] = data; in warrior_interrupt()
93 if (warrior->idx == warrior->len) { in warrior_interrupt()
94 if (warrior->idx) warrior_process_packet(warrior); in warrior_interrupt()
107 struct warrior *warrior = serio_get_drvdata(serio); in warrior_disconnect() local
123 struct warrior *warrior; in warrior_connect() local
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A DMakefile40 obj-$(CONFIG_JOYSTICK_WARRIOR) += warrior.o
A DKconfig157 module will be called warrior.

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