Searched refs:input_x (Results 1 – 1 of 1) sorted by relevance
35 int input_x = 0, key = 0, button = -1; in dialog_inputbox() local95 input_x = box_width - 1; in dialog_inputbox()100 input_x = len; in dialog_inputbox()104 wmove(dialog, box_y, box_x + input_x); in dialog_inputbox()122 if (input_x == 0) { in dialog_inputbox()125 input_x--; in dialog_inputbox()150 if (input_x > 0) { in dialog_inputbox()152 } else if (input_x == 0) { in dialog_inputbox()169 if (input_x < box_width - 1) { in dialog_inputbox()201 if (input_x == box_width - 1) { in dialog_inputbox()[all …]
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