Lines Matching refs:app
51 normal app, and it will not send a SDL_DROPFILE when you request to open a
52 file with the app. To solve these issues, put the following code in your
83 An existing autoconf/automake build system for your SDL app has good chances
87 "MyCoolGame.app".
92 bundle_contents = APP_NAME.app/Contents
112 rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app
124 a bare bone .app bundle, which is double clickable from the Finder. But
144 information, the version of your app, the name of an optional icon file,
146 when you click on the .app, or if you look at the "Get Info" window.
220 - Running your app
221 You can send command line args to your app by either invoking it from
222 the command line (in *.app/Contents/MacOS) or by entering them in the
228 As defined in the SDL_main.m file, the working directory of your SDL app
232 Your SDL app is essentially a Cocoa application. When your app
235 You are free to modify your Cocoa app with generally no consequence