Lines Matching refs:Uint8

187     Uint8 event;        /**< ::SDL_DisplayEventID */
188 Uint8 padding1;
189 Uint8 padding2;
190 Uint8 padding3;
202 Uint8 event; /**< ::SDL_WindowEventID */
203 Uint8 padding1;
204 Uint8 padding2;
205 Uint8 padding3;
218 Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
219 Uint8 repeat; /**< Non-zero if this is a key repeat */
220 Uint8 padding2;
221 Uint8 padding3;
277 Uint8 button; /**< The mouse button index */
278 Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
279 Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */
280 Uint8 padding1;
307 Uint8 axis; /**< The joystick axis index */
308 Uint8 padding1;
309 Uint8 padding2;
310 Uint8 padding3;
323 Uint8 ball; /**< The joystick trackball index */
324 Uint8 padding1;
325 Uint8 padding2;
326 Uint8 padding3;
339 Uint8 hat; /**< The joystick hat index */
340 Uint8 value; /**< The hat position value.
347 Uint8 padding1;
348 Uint8 padding2;
359 Uint8 button; /**< The joystick button index */
360 Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
361 Uint8 padding1;
362 Uint8 padding2;
384 Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
385 Uint8 padding1;
386 Uint8 padding2;
387 Uint8 padding3;
401 Uint8 button; /**< The controller button (SDL_GameControllerButton) */
402 Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
403 Uint8 padding1;
404 Uint8 padding2;
426 Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
427 Uint8 padding1;
428 Uint8 padding2;
429 Uint8 padding3;
597 Uint8 padding[56];
773 extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);