Lines Matching refs:Uint16

480     Uint16 type;            /**< ::SDL_HAPTIC_CONSTANT */
485 Uint16 delay; /**< Delay before starting the effect. */
488 Uint16 button; /**< Button that triggers the effect. */
489 Uint16 interval; /**< How soon it can be triggered again after button. */
495 Uint16 attack_length; /**< Duration of the attack. */
496 Uint16 attack_level; /**< Level at the start of the attack. */
497 Uint16 fade_length; /**< Duration of the fade. */
498 Uint16 fade_level; /**< Level at the end of the fade. */
561 Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_LEFTRIGHT,
568 Uint16 delay; /**< Delay before starting the effect. */
571 Uint16 button; /**< Button that triggers the effect. */
572 Uint16 interval; /**< How soon it can be triggered again after button. */
575 Uint16 period; /**< Period of the wave. */
578 Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */
581 Uint16 attack_length; /**< Duration of the attack. */
582 Uint16 attack_level; /**< Level at the start of the attack. */
583 Uint16 fade_length; /**< Duration of the fade. */
584 Uint16 fade_level; /**< Level at the end of the fade. */
614 Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER,
620 Uint16 delay; /**< Delay before starting the effect. */
623 Uint16 button; /**< Button that triggers the effect. */
624 Uint16 interval; /**< How soon it can be triggered again after button. */
627 Uint16 right_sat[3]; /**< Level when joystick is to the positive side; max 0xFFFF. */
628 Uint16 left_sat[3]; /**< Level when joystick is to the negative side; max 0xFFFF. */
631Uint16 deadband[3]; /**< Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered. …
651 Uint16 type; /**< ::SDL_HAPTIC_RAMP */
656 Uint16 delay; /**< Delay before starting the effect. */
659 Uint16 button; /**< Button that triggers the effect. */
660 Uint16 interval; /**< How soon it can be triggered again after button. */
667 Uint16 attack_length; /**< Duration of the attack. */
668 Uint16 attack_level; /**< Level at the start of the attack. */
669 Uint16 fade_length; /**< Duration of the fade. */
670 Uint16 fade_level; /**< Level at the end of the fade. */
688 Uint16 type; /**< ::SDL_HAPTIC_LEFTRIGHT */
694 Uint16 large_magnitude; /**< Control of the large controller motor. */
695 Uint16 small_magnitude; /**< Control of the small controller motor. */
716 Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */
721 Uint16 delay; /**< Delay before starting the effect. */
724 Uint16 button; /**< Button that triggers the effect. */
725 Uint16 interval; /**< How soon it can be triggered again after button. */
729 Uint16 period; /**< Sample periods. */
730 Uint16 samples; /**< Amount of samples. */
731 Uint16 *data; /**< Should contain channels*samples items. */
734 Uint16 attack_length; /**< Duration of the attack. */
735 Uint16 attack_level; /**< Level at the start of the attack. */
736 Uint16 fade_length; /**< Duration of the fade. */
737 Uint16 fade_level; /**< Level at the end of the fade. */
812 Uint16 type; /**< Effect type. */