Lines Matching refs:DECLSPEC
263 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
273 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
289 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
298 extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
309 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
316 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
325 extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
335 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
354 extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect);
366 extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float *…
375 extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(int displayIndex);
382 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex);
395 extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
401 extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode);
406 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode);
430 extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_Dis…
438 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
454 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
465 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
471 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
519 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
532 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
537 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
542 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
547 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
554 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
562 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
570 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
586 extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
600 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
616 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
630 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
651 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
670 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
688 extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
705 extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
718 extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
734 extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
747 extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
764 extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
781 extern DECLSPEC void SDLCALL SDL_SetWindowResizable(SDL_Window * window,
789 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
796 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
801 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
808 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
815 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
823 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
833 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
849 extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
859 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
869 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
884 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
894 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
903 extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
913 extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
922 extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
935 extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity);
950 extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity);
960 extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_wi…
974 extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
994 extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
1014 extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
1084 extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
1091 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
1100 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
1108 extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
1116 extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
1142 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
1147 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
1154 extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
1160 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
1166 extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void);
1173 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
1181 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
1189 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
1197 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
1203 extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
1208 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
1226 extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
1241 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
1254 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
1260 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
1267 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);