Lines Matching refs:window
438 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
454 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
465 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
471 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
537 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
547 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
554 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
562 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
570 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
586 extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
600 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
616 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
630 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
651 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
670 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
688 extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
705 extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
718 extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
734 extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
747 extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
764 extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
781 extern DECLSPEC void SDLCALL SDL_SetWindowResizable(SDL_Window * window,
789 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
796 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
801 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
808 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
815 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
823 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
833 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
849 extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
859 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
869 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
884 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
894 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
913 extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
922 extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
935 extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity);
950 extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity);
974 extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
994 extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
1014 extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
1084 extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
1091 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
1190 window);
1197 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
1226 extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
1260 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);