Lines Matching refs:src

310 	Uint8    *src = info->s_pixels;  in _SDL_gfxBlitBlitterRGBA()  local
314 SDL_PixelFormat *srcfmt = info->src; in _SDL_gfxBlitBlitterRGBA()
331 GFX_DISASSEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA); in _SDL_gfxBlitBlitterRGBA()
337 src += srcbpp; dst += dstbpp; in _SDL_gfxBlitBlitterRGBA()
339 src += srcskip; in _SDL_gfxBlitBlitterRGBA()
356 int _SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstre… in _SDL_gfxBlitRGBACall() argument
368 …info.s_pixels = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) … in _SDL_gfxBlitRGBACall()
370 …info.s_pixels = (Uint8 *) src->pixels + src->offset + (Uint16) srcrect->y * src->pitch + (Uint16) … in _SDL_gfxBlitRGBACall()
374 info.s_skip = (int)(src->pitch - info.s_width * src->format->BytesPerPixel); in _SDL_gfxBlitRGBACall()
384 info.src = src->format; in _SDL_gfxBlitRGBACall()
411 int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) in SDL_gfxBlitRGBA() argument
419 if (!src || !dst) { in SDL_gfxBlitRGBA()
423 if ((src->locked) || (dst->locked)) { in SDL_gfxBlitRGBA()
452 maxw = src->w - srcx; in SDL_gfxBlitRGBA()
463 maxh = src->h - srcy; in SDL_gfxBlitRGBA()
469 w = src->w; in SDL_gfxBlitRGBA()
470 h = src->h; in SDL_gfxBlitRGBA()
506 return (_SDL_gfxBlitRGBACall(src, &sr, dst, &dr)); in SDL_gfxBlitRGBA()
524 int SDL_gfxSetAlpha(SDL_Surface *src, Uint8 a) in SDL_gfxSetAlpha() argument
535 if ( (src==NULL) || in SDL_gfxSetAlpha()
536 (src->format==NULL) || in SDL_gfxSetAlpha()
537 (src->format->BytesPerPixel!=4) ) { in SDL_gfxSetAlpha()
545 if (SDL_MUSTLOCK(src)) { in SDL_gfxSetAlpha()
546 if (SDL_LockSurface(src) < 0) { in SDL_gfxSetAlpha()
552 pixels = (Uint8 *)src->pixels; in SDL_gfxSetAlpha()
553 row_skip = (src->pitch - (4*src->w)); in SDL_gfxSetAlpha()
555 for ( i=0; i<src->h; i++ ) { in SDL_gfxSetAlpha()
556 for ( j=0; j<src->w; j++ ) { in SDL_gfxSetAlpha()
566 if (SDL_MUSTLOCK(src)) { in SDL_gfxSetAlpha()
567 SDL_UnlockSurface(src); in SDL_gfxSetAlpha()
587 int SDL_gfxMultiplyAlpha(SDL_Surface *src, Uint8 a) in SDL_gfxMultiplyAlpha() argument
598 if ( (src==NULL) || in SDL_gfxMultiplyAlpha()
599 (src->format==NULL) || in SDL_gfxMultiplyAlpha()
600 (src->format->BytesPerPixel!=4) ) { in SDL_gfxMultiplyAlpha()
613 if (SDL_MUSTLOCK(src)) { in SDL_gfxMultiplyAlpha()
614 if (SDL_LockSurface(src) < 0) { in SDL_gfxMultiplyAlpha()
620 pixels = (Uint8 *)src->pixels; in SDL_gfxMultiplyAlpha()
621 row_skip = (src->pitch - (4*src->w)); in SDL_gfxMultiplyAlpha()
623 for ( i=0; i<src->h; i++ ) { in SDL_gfxMultiplyAlpha()
624 for ( j=0; j<src->w; j++ ) { in SDL_gfxMultiplyAlpha()
634 if (SDL_MUSTLOCK(src)) { in SDL_gfxMultiplyAlpha()
635 SDL_UnlockSurface(src); in SDL_gfxMultiplyAlpha()