Lines Matching refs:dy

92 	float dx, dy;  member
233 float dy = y2 - y1; in nsvg__ptEquals() local
234 return dx*dx + dy*dy < tol*tol; in nsvg__ptEquals()
336 float dx,dy,d2,d3; in nsvg__flattenCubicBez() local
350 dy = y4 - y1; in nsvg__flattenCubicBez()
351 d2 = nsvg__absf(((x2 - x4) * dy - (y2 - y4) * dx)); in nsvg__flattenCubicBez()
352 d3 = nsvg__absf(((x3 - x4) * dy - (y3 - y4) * dx)); in nsvg__flattenCubicBez()
354 if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) { in nsvg__flattenCubicBez()
400 float dy = p1->y - p0->y; in nsvg__initClosed() local
401 float len = nsvg__normalize(&dx, &dy); in nsvg__initClosed()
402 float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f; in nsvg__initClosed()
403 float dlx = dy, dly = -dx; in nsvg__initClosed()
410 …rizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, in… in nsvg__buttCap() argument
414 float dlx = dy, dly = -dx; in nsvg__buttCap()
428 …rizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, in… in nsvg__squareCap() argument
431 float px = p->x - dx*w, py = p->y - dy*w; in nsvg__squareCap()
432 float dlx = dy, dly = -dx; in nsvg__squareCap()
450 …rizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, in… in nsvg__roundCap() argument
455 float dlx = dy, dly = -dx; in nsvg__roundCap()
462 float y = py - dly*ax - dy*ay; in nsvg__roundCap()
489 float dlx0 = p0->dy, dly0 = -p0->dx; in nsvg__bevelJoin()
490 float dlx1 = p1->dy, dly1 = -p1->dx; in nsvg__bevelJoin()
509 float dlx0 = p0->dy, dly0 = -p0->dx; in nsvg__miterJoin()
510 float dlx1 = p1->dy, dly1 = -p1->dx; in nsvg__miterJoin()
546 float dlx0 = p0->dy, dly0 = -p0->dx; in nsvg__roundJoin()
547 float dlx1 = p1->dy, dly1 = -p1->dx; in nsvg__roundJoin()
633 float dy = p1->y - p0->y; in nsvg__expandStroke() local
634 nsvg__normalize(&dx, &dy); in nsvg__expandStroke()
636 nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0); in nsvg__expandStroke()
638 nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0); in nsvg__expandStroke()
640 nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0); in nsvg__expandStroke()
664 float dy = p1->y - p0->y; in nsvg__expandStroke() local
665 nsvg__normalize(&dx, &dy); in nsvg__expandStroke()
667 nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); in nsvg__expandStroke()
669 nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1); in nsvg__expandStroke()
671 nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1); in nsvg__expandStroke()
685 p0->dy = p1->y - p0->y; in nsvg__prepareStroke()
686 p0->len = nsvg__normalize(&p0->dx, &p0->dy); in nsvg__prepareStroke()
696 dlx0 = p0->dy; in nsvg__prepareStroke()
698 dlx1 = p1->dy; in nsvg__prepareStroke()
717 cross = p1->dx * p0->dy - p0->dx * p1->dy; in nsvg__prepareStroke()
798 float dy = r->points2[j].y - cur.y; in nsvg__flattenShapeStroke() local
799 float dist = sqrtf(dx*dx + dy*dy); in nsvg__flattenShapeStroke()
805 float y = cur.y + dy * d; in nsvg__flattenShapeStroke()