Lines Matching refs:controllerlist
381 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerEventWatcher() local
382 while (controllerlist) { in SDL_GameControllerEventWatcher()
383 if (controllerlist->joystick->instance_id == event->jaxis.which) { in SDL_GameControllerEventWatcher()
384 HandleJoystickAxis(controllerlist, event->jaxis.axis, event->jaxis.value); in SDL_GameControllerEventWatcher()
387 controllerlist = controllerlist->next; in SDL_GameControllerEventWatcher()
394 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerEventWatcher() local
395 while (controllerlist) { in SDL_GameControllerEventWatcher()
396 if (controllerlist->joystick->instance_id == event->jbutton.which) { in SDL_GameControllerEventWatcher()
397 … HandleJoystickButton(controllerlist, event->jbutton.button, event->jbutton.state); in SDL_GameControllerEventWatcher()
400 controllerlist = controllerlist->next; in SDL_GameControllerEventWatcher()
406 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerEventWatcher() local
407 while (controllerlist) { in SDL_GameControllerEventWatcher()
408 if (controllerlist->joystick->instance_id == event->jhat.which) { in SDL_GameControllerEventWatcher()
409 HandleJoystickHat(controllerlist, event->jhat.hat, event->jhat.value); in SDL_GameControllerEventWatcher()
412 controllerlist = controllerlist->next; in SDL_GameControllerEventWatcher()
428 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerEventWatcher() local
429 while (controllerlist) { in SDL_GameControllerEventWatcher()
430 if (controllerlist->joystick->instance_id == event->jdevice.which) { in SDL_GameControllerEventWatcher()
433 RecenterGameController(controllerlist); in SDL_GameControllerEventWatcher()
442 controllerlist = controllerlist->next; in SDL_GameControllerEventWatcher()
2323 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerHandleDelayedGuideButton() local
2324 while (controllerlist) { in SDL_GameControllerHandleDelayedGuideButton()
2325 if (controllerlist->joystick == joystick) { in SDL_GameControllerHandleDelayedGuideButton()
2326 … SDL_PrivateGameControllerButton(controllerlist, SDL_CONTROLLER_BUTTON_GUIDE, SDL_RELEASED); in SDL_GameControllerHandleDelayedGuideButton()
2329 controllerlist = controllerlist->next; in SDL_GameControllerHandleDelayedGuideButton()