Lines Matching refs:SDL_FALSE
62 static SDL_bool s_bDeviceAdded = SDL_FALSE;
63 static SDL_bool s_bDeviceRemoved = SDL_FALSE;
67 static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
71 static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
94 return SDL_FALSE; in SDL_WaitForDeviceNotification()
201 return SDL_FALSE; /* device notifications require a window */ in SDL_WaitForDeviceNotification()
205 while (lastret > 0 && s_bWindowsDeviceChanged == SDL_FALSE) { in SDL_WaitForDeviceNotification()
213 return (lastret != -1) ? SDL_TRUE : SDL_FALSE; in SDL_WaitForDeviceNotification()
234 while (s_bJoystickThreadQuit == SDL_FALSE) { in SDL_JoystickThread()
235 SDL_bool bXInputChanged = SDL_FALSE; in SDL_JoystickThread()
237 if (SDL_WaitForDeviceNotification(¬ification_data, s_mutexJoyStickEnum) == SDL_FALSE) { in SDL_JoystickThread()
263 s_bWindowsDeviceChanged = SDL_FALSE; in SDL_JoystickThread()
311 s_bJoystickThreadQuit = SDL_FALSE; in WINDOWS_JoystickInit()
344 s_bDeviceAdded = SDL_FALSE; in WINDOWS_JoystickDetect()
345 s_bDeviceRemoved = SDL_FALSE; in WINDOWS_JoystickDetect()
378 s_bDeviceAdded = SDL_FALSE; in WINDOWS_JoystickDetect()
390 pNewJoystick->send_add_event = SDL_FALSE; in WINDOWS_JoystickDetect()
556 s_bDeviceAdded = SDL_FALSE; in WINDOWS_JoystickQuit()
557 s_bDeviceRemoved = SDL_FALSE; in WINDOWS_JoystickQuit()
563 return SDL_FALSE; in WINDOWS_JoystickGetGamepadMapping()