Lines Matching refs:dstrect
519 …SDL_Renderer *renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_FRect * dstrect) in QueueCmdCopy() argument
524 retval = renderer->QueueCopy(renderer, cmd, texture, srcrect, dstrect); in QueueCmdCopy()
534 const SDL_Rect * srcquad, const SDL_FRect * dstrect, in QueueCmdCopyEx() argument
541 … retval = renderer->QueueCopyEx(renderer, cmd, texture, srcquad, dstrect, angle, center, flip); in QueueCmdCopyEx()
2933 const SDL_Rect * srcrect, const SDL_Rect * dstrect) in SDL_RenderCopy() argument
2937 if (dstrect) { in SDL_RenderCopy()
2938 dstfrect.x = (float) dstrect->x; in SDL_RenderCopy()
2939 dstfrect.y = (float) dstrect->y; in SDL_RenderCopy()
2940 dstfrect.w = (float) dstrect->w; in SDL_RenderCopy()
2941 dstfrect.h = (float) dstrect->h; in SDL_RenderCopy()
2949 const SDL_Rect * srcrect, const SDL_FRect * dstrect) in SDL_RenderCopyF() argument
2984 if (dstrect) { in SDL_RenderCopyF()
2985 if (!SDL_HasIntersectionF(dstrect, &real_dstrect)) { in SDL_RenderCopyF()
2988 real_dstrect = *dstrect; in SDL_RenderCopyF()
3008 const SDL_Rect * srcrect, const SDL_Rect * dstrect, in SDL_RenderCopyEx() argument
3016 if (dstrect) { in SDL_RenderCopyEx()
3017 dstfrect.x = (float) dstrect->x; in SDL_RenderCopyEx()
3018 dstfrect.y = (float) dstrect->y; in SDL_RenderCopyEx()
3019 dstfrect.w = (float) dstrect->w; in SDL_RenderCopyEx()
3020 dstfrect.h = (float) dstrect->h; in SDL_RenderCopyEx()
3035 const SDL_Rect * srcrect, const SDL_FRect * dstrect, in SDL_RenderCopyExF() argument
3044 return SDL_RenderCopyF(renderer, texture, srcrect, dstrect); in SDL_RenderCopyExF()
3073 if (dstrect) { in SDL_RenderCopyExF()
3074 real_dstrect = *dstrect; in SDL_RenderCopyExF()