Lines Matching refs:locked
455 D3DLOCKED_RECT locked; in D3D_UpdateTextureRep() local
470 result = IDirect3DTexture9_LockRect(texture->staging, 0, &locked, &d3drect, 0); in D3D_UpdateTextureRep()
476 dst = (Uint8 *)locked.pBits; in D3D_UpdateTextureRep()
478 if (length == pitch && length == locked.Pitch) { in D3D_UpdateTextureRep()
484 if (length > locked.Pitch) { in D3D_UpdateTextureRep()
485 length = locked.Pitch; in D3D_UpdateTextureRep()
490 dst += locked.Pitch; in D3D_UpdateTextureRep()
671 D3DLOCKED_RECT locked; in D3D_LockTexture() local
683 result = IDirect3DTexture9_LockRect(texturedata->texture.staging, 0, &locked, &d3drect, 0); in D3D_LockTexture()
687 *pixels = locked.pBits; in D3D_LockTexture()
688 *pitch = locked.Pitch; in D3D_LockTexture()
1454 D3DLOCKED_RECT locked; in D3D_RenderReadPixels() local
1484 result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY); in D3D_RenderReadPixels()
1491 D3DFMTToPixelFormat(desc.Format), locked.pBits, locked.Pitch, in D3D_RenderReadPixels()