Lines Matching defs:texture
228 SDL_Texture *texture = NULL; in D3D11_ReleaseAll() local
1040 D3D11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) in D3D11_CreateTexture()
1227 SDL_Texture * texture) in D3D11_DestroyTexture()
1249 D3D11_UpdateTextureInternal(D3D11_RenderData *rendererData, ID3D11Texture2D *texture, int bpp, int … in D3D11_UpdateTextureInternal()
1332 D3D11_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTexture()
1375 D3D11_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_UpdateTextureYUV()
1402 D3D11_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, in D3D11_LockTexture()
1490 D3D11_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) in D3D11_UnlockTexture()
1528 D3D11_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL_ScaleMode scaleMode) in D3D11_SetTextureScaleMode()
1540 D3D11_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture) in D3D11_SetRenderTarget()
1665 D3D11_QueueCopy(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * texture, in D3D11_QueueCopy()
1732 D3D11_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * texture, in D3D11_QueueCopyEx()
2123 SDL_Texture *texture = cmd->data.draw.texture; in D3D11_SetCopyState() local