Lines Matching refs:srcrect
1666 const SDL_Rect * srcrect, const SDL_FRect * dstrect) in D3D11_QueueCopy() argument
1673 const float minu = (float) srcrect->x / texture->w; in D3D11_QueueCopy()
1674 const float maxu = (float) (srcrect->x + srcrect->w) / texture->w; in D3D11_QueueCopy()
1675 const float minv = (float) srcrect->y / texture->h; in D3D11_QueueCopy()
1676 const float maxv = (float) (srcrect->y + srcrect->h) / texture->h; in D3D11_QueueCopy()
1733 const SDL_Rect * srcrect, const SDL_FRect * dstrect, in D3D11_QueueCopyEx() argument
1756 minu = (float) (srcrect->x + srcrect->w) / texture->w; in D3D11_QueueCopyEx()
1757 maxu = (float) srcrect->x / texture->w; in D3D11_QueueCopyEx()
1759 minu = (float) srcrect->x / texture->w; in D3D11_QueueCopyEx()
1760 maxu = (float) (srcrect->x + srcrect->w) / texture->w; in D3D11_QueueCopyEx()
1764 minv = (float) (srcrect->y + srcrect->h) / texture->h; in D3D11_QueueCopyEx()
1765 maxv = (float) srcrect->y / texture->h; in D3D11_QueueCopyEx()
1767 minv = (float) srcrect->y / texture->h; in D3D11_QueueCopyEx()
1768 maxv = (float) (srcrect->y + srcrect->h) / texture->h; in D3D11_QueueCopyEx()