Lines Matching refs:GLdouble

49 SDL_PROC_UNUSED(void, glClipPlane, (GLenum, const GLdouble *))
52 SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble))
53 SDL_PROC_UNUSED(void, glColor3dv, (const GLdouble *))
68 SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
69 SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *))
131 SDL_PROC_UNUSED(void, glEvalCoord1d, (GLdouble u))
132 SDL_PROC_UNUSED(void, glEvalCoord1dv, (const GLdouble * u))
135 SDL_PROC_UNUSED(void, glEvalCoord2d, (GLdouble u, GLdouble v))
136 SDL_PROC_UNUSED(void, glEvalCoord2dv, (const GLdouble * u))
154 (GLdouble left, GLdouble right, GLdouble bottom,
155 GLdouble top, GLdouble zNear, GLdouble zFar))
159 SDL_PROC_UNUSED(void, glGetClipPlane, (GLenum plane, GLdouble * equation))
160 SDL_PROC_UNUSED(void, glGetDoublev, (GLenum pname, GLdouble * params))
168 SDL_PROC_UNUSED(void, glGetMapdv, (GLenum target, GLenum query, GLdouble * v))
186 (GLenum coord, GLenum pname, GLdouble * params))
206 SDL_PROC_UNUSED(void, glIndexd, (GLdouble c))
207 SDL_PROC_UNUSED(void, glIndexdv, (const GLdouble * c))
236 SDL_PROC_UNUSED(void, glLoadMatrixd, (const GLdouble * m))
241 (GLenum target, GLdouble u1, GLdouble u2, GLint stride,
242 GLint order, const GLdouble * points))
247 (GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
248 GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
249 GLint vorder, const GLdouble * points))
254 SDL_PROC_UNUSED(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
257 (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
258 GLdouble v2))
269 SDL_PROC_UNUSED(void, glMultMatrixd, (const GLdouble * m))
274 SDL_PROC_UNUSED(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
275 SDL_PROC_UNUSED(void, glNormal3dv, (const GLdouble * v))
285 (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
286 GLdouble zNear, GLdouble zFar))
314 SDL_PROC_UNUSED(void, glRasterPos2d, (GLdouble x, GLdouble y))
315 SDL_PROC_UNUSED(void, glRasterPos2dv, (const GLdouble * v))
322 SDL_PROC_UNUSED(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
323 SDL_PROC_UNUSED(void, glRasterPos3dv, (const GLdouble * v))
331 (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
332 SDL_PROC_UNUSED(void, glRasterPos4dv, (const GLdouble * v))
346 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
347 SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
358 (GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
361 SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
369 SDL_PROC_UNUSED(void, glTexCoord1d, (GLdouble s))
370 SDL_PROC_UNUSED(void, glTexCoord1dv, (const GLdouble * v))
377 SDL_PROC_UNUSED(void, glTexCoord2d, (GLdouble s, GLdouble t))
378 SDL_PROC_UNUSED(void, glTexCoord2dv, (const GLdouble * v))
385 SDL_PROC_UNUSED(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
386 SDL_PROC_UNUSED(void, glTexCoord3dv, (const GLdouble * v))
394 (GLdouble s, GLdouble t, GLdouble r, GLdouble q))
395 SDL_PROC_UNUSED(void, glTexCoord4dv, (const GLdouble * v))
413 SDL_PROC_UNUSED(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
415 (GLenum coord, GLenum pname, const GLdouble * params))
444 SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
446 SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
447 SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
454 SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
455 SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))
463 (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
464 SDL_PROC_UNUSED(void, glVertex4dv, (const GLdouble * v))