Lines Matching refs:renderdata

1397     GLES2_RenderData *renderdata = (GLES2_RenderData *)renderer->driverdata;  in GLES2_CreateTexture()  local
1405 renderdata->drawstate.texture = NULL; /* we trash this state. */ in GLES2_CreateTexture()
1481 renderdata->glGenTextures(1, &data->texture_v); in GLES2_CreateTexture()
1485 renderdata->glActiveTexture(GL_TEXTURE2); in GLES2_CreateTexture()
1486 renderdata->glBindTexture(data->texture_type, data->texture_v); in GLES2_CreateTexture()
1487 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, scaleMode); in GLES2_CreateTexture()
1488 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode); in GLES2_CreateTexture()
1489 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1490 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1491renderdata->glTexImage2D(data->texture_type, 0, format, (texture->w + 1) / 2, (texture->h + 1) / 2… in GLES2_CreateTexture()
1493 renderdata->glGenTextures(1, &data->texture_u); in GLES2_CreateTexture()
1497 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_CreateTexture()
1498 renderdata->glBindTexture(data->texture_type, data->texture_u); in GLES2_CreateTexture()
1499 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, scaleMode); in GLES2_CreateTexture()
1500 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode); in GLES2_CreateTexture()
1501 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1502 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1503renderdata->glTexImage2D(data->texture_type, 0, format, (texture->w + 1) / 2, (texture->h + 1) / 2… in GLES2_CreateTexture()
1508 renderdata->glGenTextures(1, &data->texture_u); in GLES2_CreateTexture()
1512 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_CreateTexture()
1513 renderdata->glBindTexture(data->texture_type, data->texture_u); in GLES2_CreateTexture()
1514 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, scaleMode); in GLES2_CreateTexture()
1515 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode); in GLES2_CreateTexture()
1516 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1517 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1518renderdata->glTexImage2D(data->texture_type, 0, GL_LUMINANCE_ALPHA, (texture->w + 1) / 2, (texture… in GLES2_CreateTexture()
1524 renderdata->glGenTextures(1, &data->texture); in GLES2_CreateTexture()
1529 renderdata->glActiveTexture(GL_TEXTURE0); in GLES2_CreateTexture()
1530 renderdata->glBindTexture(data->texture_type, data->texture); in GLES2_CreateTexture()
1531 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, scaleMode); in GLES2_CreateTexture()
1532 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode); in GLES2_CreateTexture()
1533 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1534 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in GLES2_CreateTexture()
1536renderdata->glTexImage2D(data->texture_type, 0, format, texture->w, texture->h, 0, format, type, N… in GLES2_CreateTexture()
1749 GLES2_RenderData *renderdata = (GLES2_RenderData *) renderer->driverdata; in GLES2_SetTextureScaleMode() local
1754 renderdata->glActiveTexture(GL_TEXTURE2); in GLES2_SetTextureScaleMode()
1755 renderdata->glBindTexture(data->texture_type, data->texture_v); in GLES2_SetTextureScaleMode()
1756 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1757 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1759 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_SetTextureScaleMode()
1760 renderdata->glBindTexture(data->texture_type, data->texture_u); in GLES2_SetTextureScaleMode()
1761 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1762 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1764 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_SetTextureScaleMode()
1765 renderdata->glBindTexture(data->texture_type, data->texture_u); in GLES2_SetTextureScaleMode()
1766 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1767 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1770 renderdata->glActiveTexture(GL_TEXTURE0); in GLES2_SetTextureScaleMode()
1771 renderdata->glBindTexture(data->texture_type, data->texture); in GLES2_SetTextureScaleMode()
1772 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MIN_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()
1773 renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, glScaleMode); in GLES2_SetTextureScaleMode()