Lines Matching refs:blend
571 const SDL_BlendMode blend = cmd->data.draw.blend; in PrepTextureForCopy() local
576 …const SDL_bool blending = ((blend == SDL_BLENDMODE_ADD) || (blend == SDL_BLENDMODE_MOD) || (blend … in PrepTextureForCopy()
585 SDL_SetSurfaceBlendMode(surface, blend); in PrepTextureForCopy()
662 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
664 if (blend == SDL_BLENDMODE_NONE) { in SW_RunCommandQueue()
667 SDL_BlendPoints(surface, verts, count, blend, r, g, b, a); in SW_RunCommandQueue()
679 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
681 if (blend == SDL_BLENDMODE_NONE) { in SW_RunCommandQueue()
684 SDL_BlendLines(surface, verts, count, blend, r, g, b, a); in SW_RunCommandQueue()
696 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
698 if (blend == SDL_BLENDMODE_NONE) { in SW_RunCommandQueue()
701 SDL_BlendFillRects(surface, verts, count, blend, r, g, b, a); in SW_RunCommandQueue()