Lines Matching refs:sf
338 SDL_PixelFormat *sf = info->src_fmt; in BlitRGBtoRGBPixelAlphaMMX() local
339 Uint32 amask = sf->Amask; in BlitRGBtoRGBPixelAlphaMMX()
340 Uint32 ashift = sf->Ashift; in BlitRGBtoRGBPixelAlphaMMX()
589 SDL_PixelFormat *sf = info->src_fmt; in BlitRGBtoRGBPixelAlphaMMX3DNOW() local
590 Uint32 amask = sf->Amask; in BlitRGBtoRGBPixelAlphaMMX3DNOW()
591 Uint32 ashift = sf->Ashift; in BlitRGBtoRGBPixelAlphaMMX3DNOW()
1337 SDL_PixelFormat *sf = surface->format; in SDL_CalculateBlitA() local
1354 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 in SDL_CalculateBlitA()
1355 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 in SDL_CalculateBlitA()
1356 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA()
1357 || (sf->Bmask == 0xff && df->Bmask == 0x1f))) in SDL_CalculateBlitA()
1369 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 in SDL_CalculateBlitA()
1370 && sf->Gmask == 0xff00 in SDL_CalculateBlitA()
1371 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) in SDL_CalculateBlitA()
1372 || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { in SDL_CalculateBlitA()
1381 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA()
1382 && sf->Gmask == df->Gmask in SDL_CalculateBlitA()
1383 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { in SDL_CalculateBlitA()
1385 if (sf->Rshift % 8 == 0 in SDL_CalculateBlitA()
1386 && sf->Gshift % 8 == 0 in SDL_CalculateBlitA()
1387 && sf->Bshift % 8 == 0 in SDL_CalculateBlitA()
1388 && sf->Ashift % 8 == 0 && sf->Aloss == 0) { in SDL_CalculateBlitA()
1399 if (sf->Amask == 0xff000000) { in SDL_CalculateBlitA()
1420 if (sf->Amask == 0) { in SDL_CalculateBlitA()
1452 if (sf->Rmask == df->Rmask in SDL_CalculateBlitA()
1453 && sf->Gmask == df->Gmask in SDL_CalculateBlitA()
1454 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { in SDL_CalculateBlitA()
1456 if (sf->Rshift % 8 == 0 in SDL_CalculateBlitA()
1457 && sf->Gshift % 8 == 0 in SDL_CalculateBlitA()
1458 && sf->Bshift % 8 == 0 && SDL_HasMMX()) in SDL_CalculateBlitA()
1461 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { in SDL_CalculateBlitA()
1475 if (sf->Amask == 0) { in SDL_CalculateBlitA()