Lines Matching refs:pal
777 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_FindColor() argument
787 for (i = 0; i < pal->ncolors; ++i) { in SDL_FindColor()
788 rd = pal->colors[i].r - r; in SDL_FindColor()
789 gd = pal->colors[i].g - g; in SDL_FindColor()
790 bd = pal->colors[i].b - b; in SDL_FindColor()
791 ad = pal->colors[i].a - a; in SDL_FindColor()
806 SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel) in SDL_DetectPalette() argument
812 for (i = 0; i < pal->ncolors; i++) { in SDL_DetectPalette()
813 Uint8 alpha_value = pal->colors[i].a; in SDL_DetectPalette()
830 for (i = 0; i < pal->ncolors; i++) { in SDL_DetectPalette()
831 Uint8 alpha_value = pal->colors[i].a; in SDL_DetectPalette()
971 SDL_Palette *pal = src->palette; in Map1toN() local
974 map = (Uint8 *) SDL_malloc(pal->ncolors * bpp); in Map1toN()
981 for (i = 0; i < pal->ncolors; ++i) { in Map1toN()
982 Uint8 R = (Uint8) ((pal->colors[i].r * Rmod) / 255); in Map1toN()
983 Uint8 G = (Uint8) ((pal->colors[i].g * Gmod) / 255); in Map1toN()
984 Uint8 B = (Uint8) ((pal->colors[i].b * Bmod) / 255); in Map1toN()
985 Uint8 A = (Uint8) ((pal->colors[i].a * Amod) / 255); in Map1toN()
998 SDL_Palette *pal = dst->palette; in MapNto1() local
1003 return (Map1to1(&dithered, pal, identical)); in MapNto1()