Lines Matching refs:SDL_Window
64 int PSP_CreateWindow(_THIS, SDL_Window * window);
65 int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
66 void PSP_SetWindowTitle(_THIS, SDL_Window * window);
67 void PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
68 void PSP_SetWindowPosition(_THIS, SDL_Window * window);
69 void PSP_SetWindowSize(_THIS, SDL_Window * window);
70 void PSP_ShowWindow(_THIS, SDL_Window * window);
71 void PSP_HideWindow(_THIS, SDL_Window * window);
72 void PSP_RaiseWindow(_THIS, SDL_Window * window);
73 void PSP_MaximizeWindow(_THIS, SDL_Window * window);
74 void PSP_MinimizeWindow(_THIS, SDL_Window * window);
75 void PSP_RestoreWindow(_THIS, SDL_Window * window);
76 void PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
77 void PSP_DestroyWindow(_THIS, SDL_Window * window);
80 SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window * window,
87 SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window);
88 int PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
91 int PSP_GL_SwapWindow(_THIS, SDL_Window * window);
96 void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window);
97 void PSP_HideScreenKeyboard(_THIS, SDL_Window *window);
98 SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window);