Lines Matching refs:tw
369 int taccess, tw, th; in render_testBlit() local
387 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlit()
389 rect.w = tw; in render_testBlit()
391 ni = TESTRENDER_SCREEN_W - tw; in render_testBlit()
439 int taccess, tw, th; in render_testBlitColor() local
455 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitColor()
457 rect.w = tw; in render_testBlitColor()
459 ni = TESTRENDER_SCREEN_W - tw; in render_testBlitColor()
513 int taccess, tw, th; in render_testBlitAlpha() local
532 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitAlpha()
534 rect.w = tw; in render_testBlitAlpha()
536 ni = TESTRENDER_SCREEN_W - tw; in render_testBlitAlpha()
587 int taccess, tw, th; in _testBlitBlendMode() local
597 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in _testBlitBlendMode()
599 rect.w = tw; in _testBlitBlendMode()
601 ni = TESTRENDER_SCREEN_W - tw; in _testBlitBlendMode()
642 int taccess, tw, th; in render_testBlitBlend() local
662 ret = SDL_QueryTexture(tface, &tformat, &taccess, &tw, &th); in render_testBlitBlend()
664 rect.w = tw; in render_testBlitBlend()
666 ni = TESTRENDER_SCREEN_W - tw; in render_testBlitBlend()