Lines Matching refs:renderer
27 SDL_Renderer *renderer; variable
32 DrawChessBoard(SDL_Renderer * renderer) in DrawChessBoard() argument
38 SDL_RenderGetViewport(renderer, &darea); in DrawChessBoard()
46 SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0xFF); in DrawChessBoard()
53 SDL_RenderFillRect(renderer, &rect); in DrawChessBoard()
67 SDL_DestroyRenderer(renderer); in loop()
70 renderer = SDL_CreateSoftwareRenderer(surface); in loop()
72 SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); in loop()
73 SDL_RenderClear(renderer); in loop()
93 DrawChessBoard(renderer); in loop()
122 renderer = SDL_CreateSoftwareRenderer(surface); in main()
123 if(!renderer) in main()
130 SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); in main()
131 SDL_RenderClear(renderer); in main()