Lines Matching refs:textRect
43 static SDL_Rect textRect, markedRect; variable
444 textRect.x = textRect.y = 100; in InitInput()
445 textRect.w = DEFAULT_WINDOW_WIDTH - 2 * textRect.x; in InitInput()
446 textRect.h = 50; in InitInput()
449 markedRect = textRect; in InitInput()
470 drawnTextRect = textRect; in _Redraw()
474 SDL_RenderFillRect(renderer,&textRect); in _Redraw()
483 drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2; in _Redraw()
498 dstrect.x = textRect.x; in _Redraw()
499 dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2; in _Redraw()
515 markedRect.x = textRect.x + drawnTextRect.w; in _Redraw()
516 markedRect.w = textRect.w - drawnTextRect.w; in _Redraw()
559 drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2; in _Redraw()
576 dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2; in _Redraw()