Lines Matching refs:screen
36 static SDL_Renderer *screen = NULL; variable
106 SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE); in loop()
107 SDL_RenderClear(screen); in loop()
196 SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE); in loop()
199 DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32); in loop()
203 SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE); in loop()
229 DrawRect(screen, x, y, 16, 16); in loop()
232 SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE); in loop()
251 DrawRect(screen, x, y, 8, 8); in loop()
255 SDL_RenderPresent(screen); in loop()
287 screen = SDL_CreateRenderer(window, -1, 0); in main()
288 if (screen == NULL) { in main()
294 SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE); in main()
295 SDL_RenderClear(screen); in main()
296 SDL_RenderPresent(screen); in main()
307 SDL_DestroyRenderer(screen); in main()