Lines Matching refs:point

32 @item Arbitrarily large floating point numbers (@code{BigFloat}) in base 2 using the IEEE 754 seman…
34 @item Arbitrarily large floating point numbers (@code{BigDecimal}) in base 10 based on the proposal…
37 @item @code{math} mode: arbitrarily large integers and floating point numbers are available by defa…
122 @code{BigFloat} type represents floating point numbers in base 2
124 point number is represented as a sign, mantissa and exponent. The
129 @section Floating point rounding
131 Each floating point operation operates with infinite precision and
132 then rounds the result according to the specified floating point
136 If no floating point environment is provided, the global floating
137 point environment is used.
139 The rounding mode of the global floating point environment is always
150 the same precision as the IEEE 754 64 bit floating point format. The
152 754 128 bit floating point format).
154 The global floating point environment can only be modified temporarily
156 function can change the global floating point environment for its
164 point environment.
177 BigFloat literals are floating point numbers with a trailing @code{l}
179 according to the global floating point environment when they are
180 evaluated.@footnote{Base 10 floating point literals cannot usually be
181 exactly represented as base 2 floating point number. In order to
193 BigFloat using the precision of the global floating point environment.
212 Round the floating point number @code{a} according to the floating
213 point environment @code{e} or the global environment if @code{e} is
217 Parse the string @code{a} as a floating point number in radix
220 result is rounded according to the floating point environment @code{e}
233 Perform the specified floating point operation and round the floating
234 point number @code{a} according to the floating point environment
236 @code{e} is specified, the floating point status flags are updated.
249 Floating point remainder. The quotient is truncated to zero (fmod) or
251 optional floating point environment.
254 Square root. Return a rounded floating point number. @code{e} is an
255 optional floating point environment.
267 Transcendental operations. Return a rounded floating point
268 number. @code{e} is an optional floating point environment.
282 For floating point numbers:
291 number of digits so that its conversion back to a floating point using
312 function. The floating point environment contains:
319 @item the subnormal flag (if true, subnormal floating point numbers can
320 be generated by the floating point operations).
324 @item the floating point status. The status flags can only be set by the floating point operations.…
328 @code{new BigFloatEnv([p, [,rndMode]]} creates a new floating point
331 global floating point environment. Otherwise, the precision is set to
341 Getter. Return the precision in bits of the global floating point
345 Getter. Return the exponent size in bits of the global floating point
350 Set the precision of the global floating point environment to @code{p}
389 @item RNDF@footnote{Could be removed in case a deterministic behavior for floating point operations…
393 floating point operations.
430 @code{BigDecimal} type represents floating point numbers in base
434 The @code{BigDecimal} floating point numbers are always normalized and
483 BigDecimal literals are decimal floating point numbers with a trailing
506 Perform the specified floating point operation and round the floating
507 point result according to the rounding object @code{e}. If the
524 (must be >= 1) or the number of digits after the decimal point (must
547 notation with @code{p} digits after the decimal point. @code{toFixed}
549 point.
557 designed so that arbitrarily large integers and floating point numbers
560 or BigInt depending on their magnitude. Floating point numbers are
567 @item Floating point literals (i.e. number with a decimal point or an exponent) are @code{BigFloat}…
569 @item Integer literals (i.e. numbers without a decimal point or an exponent) with or without the @c…