Lines Matching refs:style

34 …d lv_draw_rect_main_mid(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
36 …v_draw_rect_main_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
38 …aw_rect_border_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
40 …draw_rect_border_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
44 …tic void lv_draw_shadow(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
46 …oid lv_draw_shadow_full(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
48 …d lv_draw_shadow_bottom(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
50 …aw_shadow_full_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style,
79 void lv_draw_rect(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_op… in lv_draw_rect() argument
84 if(style->body.shadow.width != 0) { in lv_draw_rect()
85 lv_draw_shadow(coords, mask, style, opa_scale); in lv_draw_rect()
93 if(style->body.opa > LV_OPA_MIN) { in lv_draw_rect()
94 lv_draw_rect_main_mid(coords, mask, style, opa_scale); in lv_draw_rect()
96 if(style->body.radius != 0) { in lv_draw_rect()
97 lv_draw_rect_main_corner(coords, mask, style, opa_scale); in lv_draw_rect()
101 if(style->body.border.width != 0 && style->body.border.part != LV_BORDER_NONE && in lv_draw_rect()
102 style->body.border.opa >= LV_OPA_MIN) { in lv_draw_rect()
103 lv_draw_rect_border_straight(coords, mask, style, opa_scale); in lv_draw_rect()
105 if(style->body.radius != 0) { in lv_draw_rect()
106 lv_draw_rect_border_corner(coords, mask, style, opa_scale); in lv_draw_rect()
122 …d lv_draw_rect_main_mid(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_rect_main_mid() argument
125 uint16_t radius = style->body.radius; in lv_draw_rect_main_mid()
128 lv_color_t mcolor = style->body.main_color; in lv_draw_rect_main_mid()
129 lv_color_t gcolor = style->body.grad_color; in lv_draw_rect_main_mid()
133 …lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa … in lv_draw_rect_main_mid()
148 if(style->body.radius != 0) { in lv_draw_rect_main_mid()
166 if(style->body.radius != 0) { in lv_draw_rect_main_mid()
194 …v_draw_rect_main_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_rect_main_corner() argument
197 uint16_t radius = style->body.radius; in lv_draw_rect_main_corner()
200 lv_color_t mcolor = style->body.main_color; in lv_draw_rect_main_corner()
201 lv_color_t gcolor = style->body.grad_color; in lv_draw_rect_main_corner()
203 …lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa … in lv_draw_rect_main_corner()
431 lv_draw_fill(&edge_top_area, mask, style->body.main_color, opa); in lv_draw_rect_main_corner()
435 lv_draw_fill(&edge_top_area, mask, style->body.grad_color, opa); in lv_draw_rect_main_corner()
505 …aw_rect_border_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_rect_border_straight() argument
508 uint16_t radius = style->body.radius; in lv_draw_rect_border_straight()
513 lv_coord_t bwidth = style->body.border.width; in lv_draw_rect_border_straight()
514 lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.border.opa in lv_draw_rect_border_straight()
515 … : (uint16_t)((uint16_t)style->body.border.opa * opa_scale) >> 8; in lv_draw_rect_border_straight()
516 lv_border_part_t part = style->body.border.part; in lv_draw_rect_border_straight()
517 lv_color_t color = style->body.border.color; in lv_draw_rect_border_straight()
535 if(style->body.radius == 0) { in lv_draw_rect_border_straight()
659 if(style->body.radius == 0) { in lv_draw_rect_border_straight()
705 …draw_rect_border_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_rect_border_corner() argument
708 uint16_t radius = style->body.radius; in lv_draw_rect_border_corner()
710 lv_coord_t bwidth = style->body.border.width; in lv_draw_rect_border_corner()
711 lv_color_t color = style->body.border.color; in lv_draw_rect_border_corner()
712 lv_border_part_t part = style->body.border.part; in lv_draw_rect_border_corner()
713 lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.border.opa in lv_draw_rect_border_corner()
714 … : (uint16_t)((uint16_t)style->body.border.opa * opa_scale) >> 8; in lv_draw_rect_border_corner()
808 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
810 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
815 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
817 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
822 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
824 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
829 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
831 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
861 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
866 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
871 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
876 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
883 mask, style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
888 mask, style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
893 mask, style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
898 mask, style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
998 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1000 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1005 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1007 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1012 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1014 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1019 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1021 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1034 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1039 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1044 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1049 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1063 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1068 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1073 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1078 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1084 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1089 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1094 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1099 style->body.border.color, aa_opa); in lv_draw_rect_border_corner()
1115 …tic void lv_draw_shadow(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_shadow() argument
1119 lv_coord_t radius = style->body.radius; in lv_draw_shadow()
1137 if(style->body.shadow.type == LV_SHADOW_FULL) { in lv_draw_shadow()
1138 lv_draw_shadow_full(coords, mask, style, opa_scale); in lv_draw_shadow()
1139 } else if(style->body.shadow.type == LV_SHADOW_BOTTOM) { in lv_draw_shadow()
1140 lv_draw_shadow_bottom(coords, mask, style, opa_scale); in lv_draw_shadow()
1144 …oid lv_draw_shadow_full(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_shadow_full() argument
1161 lv_coord_t radius = style->body.radius; in lv_draw_shadow_full()
1162 lv_coord_t swidth = style->body.shadow.width; in lv_draw_shadow_full()
1198 …lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa … in lv_draw_shadow_full()
1281 lv_draw_px(point_lt.x, point_lt.y, mask, style->body.shadow.color, line_2d_blur[d]); in lv_draw_shadow_full()
1285 lv_draw_px(point_lb.x, point_lb.y, mask, style->body.shadow.color, line_2d_blur[d]); in lv_draw_shadow_full()
1289 lv_draw_px(point_rt.x, point_rt.y, mask, style->body.shadow.color, line_2d_blur[d]); in lv_draw_shadow_full()
1293 lv_draw_px(point_rb.x, point_rb.y, mask, style->body.shadow.color, line_2d_blur[d]); in lv_draw_shadow_full()
1306 if(line == 0) lv_draw_shadow_full_straight(coords, mask, style, line_2d_blur); in lv_draw_shadow_full()
1310 …d lv_draw_shadow_bottom(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_shadow_bottom() argument
1314 lv_coord_t radius = style->body.radius; in lv_draw_shadow_bottom()
1315 lv_coord_t swidth = style->body.shadow.width; in lv_draw_shadow_bottom()
1345 …lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t)style->body.opa … in lv_draw_shadow_bottom()
1380 lv_draw_px(point_l.x, point_l.y, mask, style->body.shadow.color, px_opa); in lv_draw_shadow_bottom()
1385 lv_draw_px(point_r.x, point_r.y, mask, style->body.shadow.color, px_opa); in lv_draw_shadow_bottom()
1398 lv_draw_fill(&area_mid, mask, style->body.shadow.color, line_1d_blur[d]); in lv_draw_shadow_bottom()
1404 …aw_shadow_full_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, in lv_draw_shadow_full_straight() argument
1408 lv_coord_t radius = style->body.radius; in lv_draw_shadow_full_straight()
1409 lv_coord_t swidth = style->body.shadow.width; in lv_draw_shadow_full_straight()
1445 lv_draw_fill(&right_area, mask, style->body.shadow.color, opa_act); in lv_draw_shadow_full_straight()
1449 lv_draw_fill(&left_area, mask, style->body.shadow.color, opa_act); in lv_draw_shadow_full_straight()
1453 lv_draw_fill(&top_area, mask, style->body.shadow.color, opa_act); in lv_draw_shadow_full_straight()
1457 lv_draw_fill(&bottom_area, mask, style->body.shadow.color, opa_act); in lv_draw_shadow_full_straight()