Lines Matching refs:uint32

46 typedef uint32 SVGA3dInputClassification;
66 typedef uint32 SVGA3dFilter;
105 #define SVGA3D_DX_MAX_CONSTBUF_BINDING_SIZE (4096 * 4 * (uint32)sizeof(uint32))
107 typedef uint32 SVGA3dShaderResourceViewId;
108 typedef uint32 SVGA3dRenderTargetViewId;
109 typedef uint32 SVGA3dDepthStencilViewId;
110 typedef uint32 SVGA3dUAViewId;
112 typedef uint32 SVGA3dShaderId;
113 typedef uint32 SVGA3dElementLayoutId;
114 typedef uint32 SVGA3dSamplerId;
115 typedef uint32 SVGA3dBlendStateId;
116 typedef uint32 SVGA3dDepthStencilStateId;
117 typedef uint32 SVGA3dRasterizerStateId;
118 typedef uint32 SVGA3dQueryId;
119 typedef uint32 SVGA3dStreamOutputId;
123 uint32 r;
124 uint32 g;
125 uint32 b;
126 uint32 a;
129 uint32 value[4];
134 uint32 cid;
141 uint32 cid;
147 uint32 cid;
153 uint32 cid;
155 uint32 validContents;
161 uint32 cid;
167 uint32 cid;
173 uint32 slot;
176 uint32 offsetInBytes;
177 uint32 sizeInBytes;
183 uint32 startView;
198 uint32 cbOffset : 12;
199 uint32 cbId : 4;
200 uint32 baseSamp : 4;
201 uint32 baseTex : 7;
202 uint32 reserved : 5;
204 uint32 value;
210 uint32 numClassInstances;
211 uint32 index;
212 uint32 iface;
219 uint32 cid;
221 uint32 offsetInBytes;
227 uint32 startSampler;
235 uint32 vertexCount;
236 uint32 startVertexLocation;
242 uint32 indexCount;
243 uint32 startIndexLocation;
250 uint32 vertexCountPerInstance;
251 uint32 instanceCount;
252 uint32 startVertexLocation;
253 uint32 startInstanceLocation;
259 uint32 indexCountPerInstance;
260 uint32 instanceCount;
261 uint32 startIndexLocation;
263 uint32 startInstanceLocation;
270 uint32 byteOffsetForArgs;
277 uint32 byteOffsetForArgs;
283 uint32 pad0;
289 uint32 threadGroupCountX;
290 uint32 threadGroupCountY;
291 uint32 threadGroupCountZ;
298 uint32 byteOffsetForArgs;
311 uint32 stride;
312 uint32 offset;
318 uint32 startBuffer;
326 uint32 stride;
327 uint32 offset;
328 uint32 sizeInBytes;
334 uint32 startBuffer;
341 uint32 stride;
342 uint32 offset;
343 uint32 sizeInBytes;
349 uint32 startBuffer;
358 uint32 offset;
366 uint32 offset;
367 uint32 sizeInBytes;
374 uint32 offset;
375 uint32 sizeInBytes;
396 uint32 sampleMask;
403 uint32 stencilRef;
414 typedef uint32 SVGA3dDXQueryFlags;
432 uint32 offset;
460 uint32 mobOffset;
486 uint32 mobOffset;
492 uint32 cid;
499 uint32 cid;
506 uint32 predicateValue;
512 uint32 offset;
513 uint32 intOffset;
514 uint32 dead1;
515 uint32 dead2;
519 #define SVGA3D_DX_SO_OFFSET_APPEND ((uint32)~0u)
524 uint32 offset;
525 uint32 sizeInBytes;
531 uint32 pad0;
549 uint32 pad0;
558 uint32 pad0;
584 uint32 dstSubResource;
586 uint32 srcSubResource;
594 uint32 dstSubResource;
596 uint32 srcSubResource;
614 uint32 dstSubResource;
617 uint32 srcSubResource;
625 uint32 dstSubResource;
628 uint32 srcSubResource;
657 uint32 destX;
658 uint32 srcX;
659 uint32 width;
667 uint32 destX;
668 uint32 srcX;
669 uint32 width;
679 uint32 dstSubResource;
681 uint32 srcSubResource;
689 uint32 dstSubResource;
691 uint32 srcSubResource;
696 typedef uint32 SVGA3dDXPresentBltMode;
705 uint32 srcSubResource;
707 uint32 destSubResource;
723 uint32 subResource;
731 uint32 subResource;
738 uint32 subResource;
745 uint32 srcOffset;
746 uint32 srcPitch;
747 uint32 srcSlicePitch;
749 uint32 destSubResource;
756 typedef uint32 SVGA3dTransferToBufferFlags;
761 uint32 srcSubResource;
764 uint32 destOffset;
765 uint32 destPitch;
766 uint32 destSlicePitch;
774 uint32 srcOffset;
775 uint32 srcPitch;
776 uint32 srcSlicePitch;
778 uint32 destSubResource;
791 typedef uint32 SVGADXHintId;
802 uint32 id;
809 uint32 cid;
810 uint32 id;
824 uint32 x;
825 uint32 width;
831 uint32 slot;
832 uint32 offsetInBytes;
851 typedef uint32 SVGA3dBufferExFlags;
857 uint32 firstElement;
858 uint32 numElements;
859 uint32 pad0;
860 uint32 pad1;
863 uint32 mostDetailedMip;
864 uint32 firstArraySlice;
865 uint32 mipLevels;
866 uint32 arraySize;
869 uint32 firstElement;
870 uint32 numElements;
872 uint32 pad0;
884 uint32 pad;
910 uint32 firstElement;
911 uint32 numElements;
912 uint32 padding0;
915 uint32 mipSlice;
916 uint32 firstArraySlice;
917 uint32 arraySize;
920 uint32 mipSlice;
921 uint32 firstW;
922 uint32 wSize;
934 uint32 pad[2];
966 uint32 mipSlice;
967 uint32 firstArraySlice;
968 uint32 arraySize;
972 uint32 pad2;
983 uint32 mipSlice;
984 uint32 firstArraySlice;
985 uint32 arraySize;
999 uint32 mipSlice;
1000 uint32 firstArraySlice;
1001 uint32 arraySize;
1017 typedef uint32 SVGA3dUABufferFlags;
1023 uint32 firstElement;
1024 uint32 numElements;
1026 uint32 padding0;
1027 uint32 padding1;
1030 uint32 mipSlice;
1031 uint32 firstArraySlice;
1032 uint32 arraySize;
1033 uint32 padding0;
1034 uint32 padding1;
1037 uint32 mipSlice;
1038 uint32 firstW;
1039 uint32 wSize;
1040 uint32 padding0;
1041 uint32 padding1;
1053 uint32 structureCount;
1054 uint32 pad[7];
1094 uint32 destByteOffset;
1101 uint32 structureCount;
1107 uint32 uavSpliceIndex;
1114 uint32 startIndex;
1121 uint32 inputSlot;
1122 uint32 alignedByteOffset;
1125 uint32 instanceDataStepRate;
1126 uint32 inputRegister;
1132 uint32 elid;
1133 uint32 numDescs;
1135 uint32 pad[62];
1176 uint32 pad1[7];
1313 uint32 forcedSampleCount;
1337 uint32 pad2[6];
1389 typedef uint32 SVGA3dDXSignatureSemanticName;
1392 typedef uint32 SVGA3dDXSignatureRegisterComponentType;
1395 typedef uint32 SVGA3dDXSignatureMinPrecision;
1399 uint32 registerIndex;
1401 uint32 mask;
1411 uint32 headerVersion;
1412 uint32 numInputSignatures;
1413 uint32 numOutputSignatures;
1414 uint32 numPatchConstantSignatures;
1422 uint32 sizeInBytes;
1429 uint32 sizeInBytes;
1430 uint32 offsetInBytes;
1432 uint32 pad[4];
1444 uint32 cid;
1445 uint32 shid;
1447 uint32 offsetInBytes;
1453 uint32 cid;
1460 uint32 cid;
1471 uint32 outputSlot;
1472 uint32 registerIndex;
1476 uint32 stream;
1482 uint32 numOutputStreamEntries;
1484 uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1485 uint32 rasterizedStream;
1486 uint32 numOutputStreamStrides;
1487 uint32 mobid;
1488 uint32 offsetInBytes;
1492 uint32 pad2[246];
1499 uint32 numOutputStreamEntries;
1501 uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1502 uint32 rasterizedStream;
1511 uint32 numOutputStreamEntries;
1512 uint32 numOutputStreamStrides;
1513 uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
1514 uint32 rasterizedStream;
1521 uint32 mobid;
1522 uint32 offsetInBytes;
1523 uint32 sizeInBytes;
1549 uint32 mobId;
1550 uint32 mobOffset;
1556 uint32 cid;
1557 uint32 mobid;
1559 uint32 validSizeInBytes;
1565 uint32 cid;
1566 uint32 mobid;
1568 uint32 validSizeInBytes;
1574 uint32 cid;
1581 uint32 cid;
1583 uint32 mobid;
1611 uint32 mobid;
1617 uint32 bufferId;
1618 uint32 stride;
1619 uint32 offset;
1625 uint32 sid;
1626 uint32 offsetInBytes;
1627 uint32 sizeInBytes;
1633 uint32 layoutId;
1635 uint32 indexBufferSid;
1636 uint32 pad;
1637 uint32 indexBufferOffset;
1638 uint32 indexBufferFormat;
1639 uint32 topology;
1648 uint32 blendStateId;
1649 uint32 blendFactor[4];
1650 uint32 sampleMask;
1651 uint32 depthStencilStateId;
1652 uint32 stencilRef;
1653 uint32 rasterizerStateId;
1654 uint32 depthStencilViewId;
1655 uint32 renderTargetViewIds[SVGA3D_DX_MAX_RENDER_TARGETS];
1658 uint32 pad0[8];
1661 uint32 targets[SVGA3D_DX_MAX_SOTARGETS];
1662 uint32 soid;
1665 uint32 pad1[10];
1667 uint32 uavSpliceIndex;
1673 uint32 pad3[3];
1676 uint32 pad4[32];
1679 uint32 pad5[64];
1682 uint32 queryID;
1683 uint32 value;
1687 uint32 shaderIfaceOffset;
1689 uint32 shaderId;
1692 uint32 shaderResources[SVGA3D_DX_MAX_SRVIEWS];
1693 uint32 samplers[SVGA3D_DX_MAX_SAMPLERS];
1695 uint32 pad6[26];
1701 uint32 pad7[64];
1703 uint32 uaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
1704 uint32 csuaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
1706 uint32 pad8[188];
1715 uint32 numClassInstances;
1716 uint32 iface[SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED];
1720 uint32 pad0[1018];