Lines Matching defs:drm_vc4_submit_cl
91 struct drm_vc4_submit_cl { struct
99 __u64 bin_cl;
110 __u64 shader_rec;
126 __u64 uniforms;
127 __u64 bo_handles;
130 __u32 bin_cl_size;
132 __u32 shader_rec_size;
139 __u32 shader_rec_count;
141 __u32 uniforms_size;
144 __u32 bo_handle_count;
147 __u16 width;
148 __u16 height;
149 __u8 min_x_tile;
150 __u8 min_y_tile;
151 __u8 max_x_tile;
152 __u8 max_y_tile;
153 struct drm_vc4_submit_rcl_surface color_read;
154 struct drm_vc4_submit_rcl_surface color_write;
155 struct drm_vc4_submit_rcl_surface zs_read;
156 struct drm_vc4_submit_rcl_surface zs_write;
157 struct drm_vc4_submit_rcl_surface msaa_color_write;
158 struct drm_vc4_submit_rcl_surface msaa_zs_write;
159 __u32 clear_color[2];
160 __u32 clear_z;
161 __u8 clear_s;
163 __u32 pad:24;
176 __u32 flags;
181 __u64 seqno;
184 __u32 perfmonid;
189 __u32 in_sync;
195 __u32 out_sync;
197 __u32 pad2;