/** * @file lv_kb.h * */ #ifndef LV_KB_H #define LV_KB_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_conf.h" #else #include "../../lv_conf.h" #endif #if LV_USE_KB != 0 /*Testing of dependencies*/ #if LV_USE_BTNM == 0 #error "lv_kb: lv_btnm is required. Enable it in lv_conf.h (LV_USE_BTNM 1) " #endif #if LV_USE_TA == 0 #error "lv_kb: lv_ta is required. Enable it in lv_conf.h (LV_USE_TA 1) " #endif #include "../lv_core/lv_obj.h" #include "lv_btnm.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /** Current keyboard mode. */ enum { LV_KB_MODE_TEXT, LV_KB_MODE_NUM, }; typedef uint8_t lv_kb_mode_t; /*Data of keyboard*/ typedef struct { lv_btnm_ext_t btnm; /*Ext. of ancestor*/ /*New data for this type */ lv_obj_t * ta; /*Pointer to the assigned text area*/ lv_kb_mode_t mode; /*Key map type*/ uint8_t cursor_mng : 1; /*1: automatically show/hide cursor when a text area is assigned or left*/ } lv_kb_ext_t; enum { LV_KB_STYLE_BG, LV_KB_STYLE_BTN_REL, LV_KB_STYLE_BTN_PR, LV_KB_STYLE_BTN_TGL_REL, LV_KB_STYLE_BTN_TGL_PR, LV_KB_STYLE_BTN_INA, }; typedef uint8_t lv_kb_style_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a keyboard objects * @param par pointer to an object, it will be the parent of the new keyboard * @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it * @return pointer to the created keyboard */ lv_obj_t * lv_kb_create(lv_obj_t * par, const lv_obj_t * copy); /*===================== * Setter functions *====================*/ /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @param ta pointer to a Text Area object to write there */ void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @param mode the mode from 'lv_kb_mode_t' */ void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode); /** * Automatically hide or show the cursor of the current Text Area * @param kb pointer to a Keyboard object * @param en true: show cursor on the current text area, false: hide cursor */ void lv_kb_set_cursor_manage(lv_obj_t * kb, bool en); /** * Set a new map for the keyboard * @param kb pointer to a Keyboard object * @param map pointer to a string array to describe the map. * See 'lv_btnm_set_map()' for more info. */ static inline void lv_kb_set_map(lv_obj_t * kb, const char * map[]) { lv_btnm_set_map(kb, map); } /** * Set the button control map (hidden, disabled etc.) for the keyboard. The * control map array will be copied and so may be deallocated after this * function returns. * @param kb pointer to a keyboard object * @param ctrl_map pointer to an array of `lv_btn_ctrl_t` control bytes. * See: `lv_btnm_set_ctrl_map` for more details. */ static inline void lv_kb_set_ctrl_map(lv_obj_t * kb, const lv_btnm_ctrl_t ctrl_map[]) { lv_btnm_set_ctrl_map(kb, ctrl_map); } /** * Set a style of a keyboard * @param kb pointer to a keyboard object * @param type which style should be set * @param style pointer to a style */ void lv_kb_set_style(lv_obj_t * kb, lv_kb_style_t type, const lv_style_t * style); /*===================== * Getter functions *====================*/ /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @return pointer to the assigned Text Area object */ lv_obj_t * lv_kb_get_ta(const lv_obj_t * kb); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @return the current mode from 'lv_kb_mode_t' */ lv_kb_mode_t lv_kb_get_mode(const lv_obj_t * kb); /** * Get the current cursor manage mode. * @param kb pointer to a Keyboard object * @return true: show cursor on the current text area, false: hide cursor */ bool lv_kb_get_cursor_manage(const lv_obj_t * kb); /** * Get the current map of a keyboard * @param kb pointer to a keyboard object * @return the current map */ static inline const char ** lv_kb_get_map_array(const lv_obj_t * kb) { return lv_btnm_get_map_array(kb); } /** * Get a style of a keyboard * @param kb pointer to a keyboard object * @param type which style should be get * @return style pointer to a style */ const lv_style_t * lv_kb_get_style(const lv_obj_t * kb, lv_kb_style_t type); /*===================== * Other functions *====================*/ /** * Default keyboard event to add characters to the Text area and change the map. * If a custom `event_cb` is added to the keyboard this function be called from it to handle the * button clicks * @param kb pointer to a keyboard * @param event the triggering event */ void lv_kb_def_event_cb(lv_obj_t * kb, lv_event_t event); /********************** * MACROS **********************/ #endif /*LV_USE_KB*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_KB_H*/