/** * @file lv_sw.h * */ #ifndef LV_SW_H #define LV_SW_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_conf.h" #else #include "../../lv_conf.h" #endif #if LV_USE_SW != 0 /*Testing of dependencies*/ #if LV_USE_SLIDER == 0 #error "lv_sw: lv_slider is required. Enable it in lv_conf.h (LV_USE_SLIDER 1)" #endif #include "../lv_core/lv_obj.h" #include "lv_slider.h" /********************* * DEFINES *********************/ #define LV_SW_MAX_VALUE 100 /********************** * TYPEDEFS **********************/ /*Data of switch*/ typedef struct { lv_slider_ext_t slider; /*Ext. of ancestor*/ /*New data for this type */ const lv_style_t * style_knob_off; /**< Style of the knob when the switch is OFF*/ const lv_style_t * style_knob_on; /**< Style of the knob when the switch is ON (NULL to use the same as OFF)*/ lv_coord_t start_x; uint8_t changed : 1; /*Indicates the switch state explicitly changed by drag*/ uint8_t slided : 1; #if LV_USE_ANIMATION uint16_t anim_time; /*switch animation time */ #endif } lv_sw_ext_t; /** * Switch styles. */ enum { LV_SW_STYLE_BG, /**< Switch background. */ LV_SW_STYLE_INDIC, /**< Switch fill area. */ LV_SW_STYLE_KNOB_OFF, /**< Switch knob (when off). */ LV_SW_STYLE_KNOB_ON, /**< Switch knob (when on). */ }; typedef uint8_t lv_sw_style_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a switch objects * @param par pointer to an object, it will be the parent of the new switch * @param copy pointer to a switch object, if not NULL then the new object will be copied from it * @return pointer to the created switch */ lv_obj_t * lv_sw_create(lv_obj_t * par, const lv_obj_t * copy); /*===================== * Setter functions *====================*/ /** * Turn ON the switch * @param sw pointer to a switch object * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately */ void lv_sw_on(lv_obj_t * sw, lv_anim_enable_t anim); /** * Turn OFF the switch * @param sw pointer to a switch object * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately */ void lv_sw_off(lv_obj_t * sw, lv_anim_enable_t anim); /** * Toggle the position of the switch * @param sw pointer to a switch object * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately * @return resulting state of the switch. */ bool lv_sw_toggle(lv_obj_t * sw, lv_anim_enable_t anim); /** * Set a style of a switch * @param sw pointer to a switch object * @param type which style should be set * @param style pointer to a style */ void lv_sw_set_style(lv_obj_t * sw, lv_sw_style_t type, const lv_style_t * style); /** * Set the animation time of the switch * @param sw pointer to a switch object * @param anim_time animation time * @return style pointer to a style */ void lv_sw_set_anim_time(lv_obj_t * sw, uint16_t anim_time); /*===================== * Getter functions *====================*/ /** * Get the state of a switch * @param sw pointer to a switch object * @return false: OFF; true: ON */ static inline bool lv_sw_get_state(const lv_obj_t * sw) { return lv_bar_get_value(sw) < LV_SW_MAX_VALUE / 2 ? false : true; } /** * Get a style of a switch * @param sw pointer to a switch object * @param type which style should be get * @return style pointer to a style */ const lv_style_t * lv_sw_get_style(const lv_obj_t * sw, lv_sw_style_t type); /** * Get the animation time of the switch * @param sw pointer to a switch object * @return style pointer to a style */ uint16_t lv_sw_get_anim_time(const lv_obj_t * sw); /********************** * MACROS **********************/ #endif /*LV_USE_SW*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_SW_H*/