1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_DIRECTFB
24 
25 #include "SDL_assert.h"
26 #include "SDL_DirectFB_video.h"
27 #include "SDL_DirectFB_shape.h"
28 #include "SDL_DirectFB_window.h"
29 
30 #include "../SDL_shape_internals.h"
31 
32 SDL_WindowShaper*
DirectFB_CreateShaper(SDL_Window * window)33 DirectFB_CreateShaper(SDL_Window* window) {
34     SDL_WindowShaper* result = NULL;
35     SDL_ShapeData* data;
36     int resized_properly;
37 
38     result = malloc(sizeof(SDL_WindowShaper));
39     result->window = window;
40     result->mode.mode = ShapeModeDefault;
41     result->mode.parameters.binarizationCutoff = 1;
42     result->userx = result->usery = 0;
43     data = SDL_malloc(sizeof(SDL_ShapeData));
44     result->driverdata = data;
45     data->surface = NULL;
46     window->shaper = result;
47     resized_properly = DirectFB_ResizeWindowShape(window);
48     SDL_assert(resized_properly == 0);
49 
50     return result;
51 }
52 
53 int
DirectFB_ResizeWindowShape(SDL_Window * window)54 DirectFB_ResizeWindowShape(SDL_Window* window) {
55     SDL_ShapeData* data = window->shaper->driverdata;
56     SDL_assert(data != NULL);
57 
58     if (window->x != -1000)
59     {
60         window->shaper->userx = window->x;
61         window->shaper->usery = window->y;
62     }
63     SDL_SetWindowPosition(window,-1000,-1000);
64 
65     return 0;
66 }
67 
68 int
DirectFB_SetWindowShape(SDL_WindowShaper * shaper,SDL_Surface * shape,SDL_WindowShapeMode * shape_mode)69 DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
70 
71     if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
72         return -1;
73     if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
74         return -2;
75     if(shape->w != shaper->window->w || shape->h != shaper->window->h)
76         return -3;
77 
78     {
79         SDL_VideoDisplay *display = SDL_GetDisplayForWindow(shaper->window);
80         SDL_DFB_DEVICEDATA(display->device);
81         Uint32 *pixels;
82         Sint32 pitch;
83         Uint32 h,w;
84         Uint8  *src, *bitmap;
85         DFBSurfaceDescription dsc;
86 
87         SDL_ShapeData *data = shaper->driverdata;
88 
89         SDL_DFB_RELEASE(data->surface);
90 
91         dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
92         dsc.width = shape->w;
93         dsc.height = shape->h;
94         dsc.caps = DSCAPS_PREMULTIPLIED;
95         dsc.pixelformat = DSPF_ARGB;
96 
97         SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
98 
99         /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
100         SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h);
101         SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1);
102 
103         src = bitmap;
104 
105         SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
106 
107         h = shaper->window->h;
108         while (h--) {
109             for (w = 0; w < shaper->window->w; w++) {
110                 if (*src)
111                     pixels[w] = 0xFFFFFFFF;
112                 else
113                     pixels[w] = 0;
114                 src++;
115 
116             }
117             pixels += (pitch >> 2);
118         }
119         SDL_DFB_CHECK(data->surface->Unlock(data->surface));
120         SDL_DFB_FREE(bitmap);
121 
122         /* FIXME: Need to call this here - Big ?? */
123         DirectFB_WM_RedrawLayout(SDL_GetDisplayForWindow(shaper->window)->device, shaper->window);
124     }
125 
126     return 0;
127 error:
128     return -1;
129 }
130 
131 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */
132