1 /*
2  * Copyright (c) 2010 Travis Geiselbrecht
3  *
4  * Use of this source code is governed by a MIT-style
5  * license that can be found in the LICENSE file or at
6  * https://opensource.org/licenses/MIT
7  */
8 #pragma once
9 
10 #include <stdbool.h>
11 #include <sys/types.h>
12 #include <inttypes.h>
13 #include <lk/compiler.h>
14 
15 // gfx library
16 
17 __BEGIN_CDECLS
18 
19 // different graphics formats
20 typedef enum {
21     GFX_FORMAT_NONE,
22     GFX_FORMAT_RGB_565,
23     GFX_FORMAT_RGB_332,
24     GFX_FORMAT_RGB_2220,
25     GFX_FORMAT_ARGB_8888,
26     GFX_FORMAT_RGB_x888,
27     GFX_FORMAT_MONO,
28 
29     GFX_FORMAT_MAX
30 } gfx_format;
31 
32 #define MAX_ALPHA 255
33 
34 /**
35  * @brief  Describe a graphics drawing surface
36  *
37  * The gfx_surface object represents a framebuffer that can be rendered
38  * to.  Elements include a pointer to the actual pixel memory, its size, its
39  * layout, and pointers to basic drawing functions.
40  *
41  * @ingroup graphics
42  */
43 typedef struct gfx_surface {
44     void *ptr;
45     bool free_on_destroy;
46     gfx_format format;
47     uint width;
48     uint height;
49     uint stride;
50     uint pixelsize;
51     size_t len;
52     uint alpha;
53 
54     // function pointers
55     uint32_t (*translate_color)(uint32_t input);
56     void (*copyrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint x2, uint y2);
57     void (*fillrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint color);
58     void (*putpixel)(struct gfx_surface *, uint x, uint y, uint color);
59     void (*flush)(uint starty, uint endy);
60 } gfx_surface;
61 
62 // copy a rect from x,y with width x height to x2, y2
63 void gfx_copyrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint x2, uint y2);
64 
65 // fill a rect within the surface with a color
66 void gfx_fillrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint color);
67 
68 // draw a pixel at x, y in the surface
69 void gfx_putpixel(gfx_surface *surface, uint x, uint y, uint color);
70 
71 // draw a single pixel line between x1,y1 and x2,y1
72 void gfx_line(gfx_surface *surface, uint x1, uint y1, uint x2, uint y2, uint color);
73 
74 // clear the entire surface with a color
gfx_clear(gfx_surface * surface,uint color)75 static inline void gfx_clear(gfx_surface *surface, uint color) {
76     surface->fillrect(surface, 0, 0, surface->width, surface->height, color);
77 
78     if (surface->flush)
79         surface->flush(0, surface->height-1);
80 }
81 
82 // blend between two surfaces
83 void gfx_surface_blend(struct gfx_surface *target, struct gfx_surface *source, uint destx, uint desty);
84 
85 void gfx_flush(struct gfx_surface *surface);
86 
87 void gfx_flush_rows(struct gfx_surface *surface, uint start, uint end);
88 
89 // surface setup
90 gfx_surface *gfx_create_surface(void *ptr, uint width, uint height, uint stride, gfx_format format);
91 
92 // utility routine to make a surface out of a display framebuffer
93 struct display_framebuffer;
94 gfx_surface *gfx_create_surface_from_display(struct display_framebuffer *) __NONNULL((1));
95 
96 // free the surface
97 // optionally frees the buffer if the free bit is set
98 void gfx_surface_destroy(struct gfx_surface *surface);
99 
100 // utility routine to fill the display with a little moire pattern
101 void gfx_draw_pattern(void);
102 
103 // fill the screen with white
104 void gfx_draw_pattern_white(void);
105 
106 __END_CDECLS
107 
108