1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 22 #ifndef _SDL_offscreenopengl_h 23 #define _SDL_offscreenopengl_h 24 25 #include "SDL_offscreenwindow.h" 26 27 #include "../SDL_egl_c.h" 28 29 #define OFFSCREEN_GL_DeleteContext SDL_EGL_DeleteContext 30 #define OFFSCREEN_GL_GetSwapInterval SDL_EGL_GetSwapInterval 31 #define OFFSCREEN_GL_SetSwapInterval SDL_EGL_SetSwapInterval 32 33 extern int 34 OFFSCREEN_GL_SwapWindow(_THIS, SDL_Window* window); 35 36 extern int 37 OFFSCREEN_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context); 38 39 extern SDL_GLContext 40 OFFSCREEN_GL_CreateContext(_THIS, SDL_Window* window); 41 42 extern int 43 OFFSCREEN_GL_LoadLibrary(_THIS, const char* path); 44 45 extern void 46 OFFSCREEN_GL_UnloadLibrary(_THIS); 47 48 extern void* 49 OFFSCREEN_GL_GetProcAddress(_THIS, const char* proc); 50 51 #endif /* _SDL_offscreenopengl_h */ 52 53 /* vi: set ts=4 sw=4 expandtab: */ 54 55