1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef _SDL_offscreenopengl_h
23 #define _SDL_offscreenopengl_h
24 
25 #include "SDL_offscreenwindow.h"
26 
27 #include "../SDL_egl_c.h"
28 
29 #define OFFSCREEN_GL_DeleteContext   SDL_EGL_DeleteContext
30 #define OFFSCREEN_GL_GetSwapInterval SDL_EGL_GetSwapInterval
31 #define OFFSCREEN_GL_SetSwapInterval SDL_EGL_SetSwapInterval
32 
33 extern int
34 OFFSCREEN_GL_SwapWindow(_THIS, SDL_Window* window);
35 
36 extern int
37 OFFSCREEN_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context);
38 
39 extern SDL_GLContext
40 OFFSCREEN_GL_CreateContext(_THIS, SDL_Window* window);
41 
42 extern int
43 OFFSCREEN_GL_LoadLibrary(_THIS, const char* path);
44 
45 extern void
46 OFFSCREEN_GL_UnloadLibrary(_THIS);
47 
48 extern void*
49 OFFSCREEN_GL_GetProcAddress(_THIS, const char* proc);
50 
51 #endif /* _SDL_offscreenopengl_h */
52 
53 /* vi: set ts=4 sw=4 expandtab: */
54 
55