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Searched defs:V0 (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/enc/
A Dpicture_tools_enc.c189 #define BLEND(V0, V1, ALPHA) \ argument
191 #define BLEND_10BIT(V0, V1, ALPHA) \ argument
209 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/dsp/
A Dyuv_sse41.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE41()
89 V0 = Load_HI_16_SSE41(v); in YUV444ToRGB_SSE41() local
100 V0 = Load_UV_HI_8_SSE41(v); in YUV420ToRGB_SSE41() local
510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local
576 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE41() local
A Dyuv_sse2.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE2()
89 V0 = Load_HI_16_SSE2(v); in YUV444ToRGB_SSE2() local
100 V0 = Load_UV_HI_8_SSE2(v); in YUV420ToRGB_SSE2() local
664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local
720 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE2() local
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/libtiff/
A Dmkg3states.c70 static struct proto V0[] = { variable

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