Searched defs:bind (Results 1 – 7 of 7) sorted by relevance
/AliOS-Things-master/components/amp/ui/render/include/ |
A D | view_bind.h | 18 VIEW_DATA_BIND_VM_F bind; member
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/AliOS-Things-master/components/amp/jslib/src/ |
A D | udp.js | 16 bind(port) { method in UDPClient
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/AliOS-Things-master/components/amp-utility/python/ |
A D | usocket.py | 51 def bind(self,header): member in socket
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/AliOS-Things-master/components/amp/libjs/lib/ |
A D | udp.js | 27 bind(port) { method in UDPClient
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/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | SDL_gamecontroller.c | 242 static void ResetOutput(SDL_GameController *gamecontroller, SDL_ExtendedGameControllerBind *bind) in ResetOutput() 580 SDL_ExtendedGameControllerBind bind; in SDL_PrivateGameControllerParseElement() local 2054 SDL_GameControllerButtonBind bind; in SDL_GameControllerGetBindForAxis() local 2086 SDL_GameControllerButtonBind bind; in SDL_GameControllerGetBindForButton() local
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/AliOS-Things-master/components/netmgr/net/include/sys/ |
A D | socket.h | 116 static inline int bind(int s, const struct sockaddr *name, socklen_t namelen) in bind() function 208 #define bind(s,name,namelen) net_bind(s,name,namelen) macro
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/AliOS-Things-master/hardware/chip/haas1000/drivers/net/lwip/src/include/lwip/ |
A D | sockets.h | 516 #define bind(s,name,namelen) lwip_bind(s,name,namelen) macro
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