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Searched defs:buttons (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestmessage.c31 const SDL_MessageBoxButtonData buttons[] = { in button_messagebox() local
/AliOS-Things-master/components/SDL2/src/joystick/virtual/
A DSDL_virtualjoystick_c.h42 Uint8 *buttons; member
/AliOS-Things-master/components/SDL2/src/
A DSDL_assert.c154 SDL_MessageBoxButtonData buttons[] = { in SDL_PromptAssertion() local
/AliOS-Things-master/components/SDL2/include/
A DSDL_messagebox.h102 const SDL_MessageBoxButtonData *buttons; member
/AliOS-Things-master/components/SDL2/src/joystick/haiku/
A DSDL_haikujoystick.cc189 uint32 buttons; in HAIKU_JoystickUpdate() local
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_BWin.h313 int32 buttons; /* Used for mouse button events */ in DispatchMessage() local
496 void _MouseButtonEvent(int32 buttons, Uint8 state) { in _MouseButtonEvent()
/AliOS-Things-master/components/SDL2/src/joystick/darwin/
A DSDL_sysjoystick_c.h60 int buttons; /* number of buttons (calculated, not reported by device) */ member
/AliOS-Things-master/components/SDL2/src/joystick/psp/
A DSDL_sysjoystick.c188 enum PspCtrlButtons buttons; in SDL_SYS_JoystickUpdate() local
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_sysjoystick.h61 Uint8 *buttons; /* Current button states */ member
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c395 Uint32 buttons = 0; in X11_GetGlobalMouseState() local
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_windows_gaming_input.c609 boolean *buttons = SDL_stack_alloc(boolean, nbuttons); in WGI_JoystickUpdate() local

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