Searched defs:bwin (Results 1 – 4 of 4) sorted by relevance
53 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_CreateWindowFramebuffer() local107 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_UpdateWindowFramebuffer() local122 SDL_BWin *bwin = (SDL_BWin*)data; in HAIKU_DrawThread() local185 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_DestroyWindowFramebuffer() local206 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_UpdateOnce() local
104 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_GL_CreateContext() local158 SDL_BWin *bwin = _ToBeWin(window); in HAIKU_GL_RebootContexts() local
69 SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds, look, flags); in _InitWindow() local
147 void SDL_BApp::ClearID(SDL_BWin *bwin) { in ClearID()
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