Searched defs:fb_tilerect (Results 1 – 1 of 1) sorted by relevance
323 struct fb_tilerect { struct324 __u32 sx; /* origin in the x-axis */325 __u32 sy; /* origin in the y-axis */326 __u32 width; /* number of tiles in the x-axis */327 __u32 height; /* number of tiles in the y-axis */328 __u32 index; /* what tile to use: index to tile map */329 __u32 fg; /* foreground color */330 __u32 bg; /* background color */331 __u32 rop; /* raster operation */
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