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/AliOS-Things-master/components/py_engine/tests/basics/
A Dgenerator_pend_throw.py7 g = gen() variable
31 g = gen() variable
44 g = gen_next() variable
57 g = gen_pend_throw() variable
76 g = gen_cancelled() variable
81 g = gen_cancelled() variable
90 g = gen() variable
97 g = gen() variable
A Dgenerator_throw.py6 g = gen() variable
20 g = gen() variable
36 g = gen() variable
41 g = gen() variable
46 g = gen() variable
51 g = gen() variable
A Dgenerator_close.py6 g = gen1() variable
14 g = gen1() variable
24 g = gen1() variable
43 g = gen2() variable
55 g = gen3() variable
A Dgen_yield_from_close.py13 g = gen2() variable
46 g = gen4() variable
79 g = gen6() variable
96 g = gen7() variable
107 g = gen8() variable
121 g = gen9() variable
A Dgen_yield_from_throw.py12 g = gen2() variable
21 g = gen2() variable
30 g = gen2() variable
48 g = gen2() variable
A Dgen_yield_from_throw3.py18 g = gen() variable
23 g = gen() variable
28 g = gen() variable
44 g = gen2() variable
52 g = gen2() variable
A Dgenerator_pep479.py7 g = gen() variable
24 g = gen() variable
35 g = gen() variable
A Dscope_implicit.py5 def g(): function
13 def g(): function
24 def g(): function
A Dscope.py15 def g(): function
26 def g(): function
37 def g(): function
A Dgen_yield_from_throw2.py17 g = gen2() variable
22 g = gen2() variable
A Dgenerator_send.py7 g = f() variable
26 g = f2() variable
A Dgenerator_exc.py21 g = gen2() variable
45 g = gen3() variable
A Dgenerator_closure.py4 def g(): function
14 def g(): function
A Dgen_yield_from.py12 g = gen2() variable
26 g = gen8() variable
A Dbuiltin_next_arg2.py17 g = gen() variable
32 g = Gen() variable
/AliOS-Things-master/components/py_engine/tests/micropython/
A Dnative_closure.py9 def g(): function
22 def g(): function
37 def g(z): function
A Dheapalloc_yield_from.py11 def gen(g): argument
15 g = gen(sub_gen(4)) variable
35 g = gen(G()) variable
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_blit.h71 Uint8 r, g, b, a; member
123 #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \ argument
129 #define RGB_FROM_RGB565(Pixel, r, g, b) \ argument
135 #define RGB_FROM_RGB555(Pixel, r, g, b) \ argument
141 #define RGB_FROM_RGB888(Pixel, r, g, b) \ argument
178 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \ argument
219 #define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \ argument
226 #define RGB565_FROM_RGB(Pixel, r, g, b) \ argument
230 #define RGB555_FROM_RGB(Pixel, r, g, b) \ argument
234 #define RGB888_FROM_RGB(Pixel, r, g, b) \ argument
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/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendfillrect.c31 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB555()
57 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB565()
83 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB888()
109 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_ARGB8888()
135 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGB()
186 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect_RGBA()
218 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRect()
285 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendFillRects()
A DSDL_blendpoint.c31 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_RGB555()
57 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_RGB565()
83 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_RGB888()
109 Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_ARGB8888()
135 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_RGB()
186 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint_RGBA()
218 Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoint()
279 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendPoints()
A DSDL_blendline.c36 unsigned r, g, b, a, inva; in SDL_BlendLine_RGB2() local
141 unsigned r, g, b, a, inva; in SDL_BlendLine_RGB555() local
246 unsigned r, g, b, a, inva; in SDL_BlendLine_RGB565() local
352 unsigned r, g, b, a, inva; in SDL_BlendLine_RGB4() local
458 unsigned r, g, b, a, inva; in SDL_BlendLine_RGBA4() local
563 unsigned r, g, b, a, inva; in SDL_BlendLine_RGB888() local
668 unsigned r, g, b, a, inva; in SDL_BlendLine_ARGB8888() local
807 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLine()
832 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) in SDL_BlendLines()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/dsp/
A Dupsampling_mips_dsp_r2.c51 int r, g, b; in YuvToRgb() local
58 int r, g, b; in YuvToBgr() local
65 int r, g, b; in YuvToRgb565() local
81 int r, g, b; in YuvToRgba4444() local
103 int r, g, b; in YuvToArgb() local
113 int r, g, b; in YuvToBgra() local
122 int r, g, b; in YuvToRgba() local
A Dupsampling_neon.c84 #define STORE_Rgb(out, r, g, b) do { \ argument
90 #define STORE_Bgr(out, r, g, b) do { \ argument
96 #define STORE_Rgba(out, r, g, b) do { \ argument
102 #define STORE_Bgra(out, r, g, b) do { \ argument
108 #define STORE_Argb(out, r, g, b) do { \ argument
120 #define STORE_Rgba4444(out, r, g, b) do { \ argument
127 #define STORE_Rgb565(out, r, g, b) do { \ argument
A Dyuv.h96 const int g = VP8YUVToG(y, u, v); // 6 usable bits in VP8YuvToRgb565() local
112 const int g = VP8YUVToG(y, u, v); // 4 usable bits in VP8YuvToRgba4444() local
191 static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) { in VP8RGBToY()
196 static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) { in VP8RGBToU()
201 static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { in VP8RGBToV()
/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestGfxPrimitives.c206 char r,g,b; in TestPixel() local
286 char r,g,b; in TestHline() local
367 char r,g,b; in TestVline() local
448 char r,g,b; in TestRectangle() local
528 char r,g,b; in TestRoundedRectangle() local
608 char r,g,b; in TestRoundedBox() local
688 char r,g,b; in TestBoxTwo() local
769 char r,g,b; in TestBox() local
850 char r,g,b; in TestLine() local
931 char r,g,b; in TestAALine() local
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