/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_fillrect.c | 100 SDL_FillRect1SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect1SSE() 135 SDL_FillRect1(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect1() 174 SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect2() 198 SDL_FillRect3(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect3() 226 SDL_FillRect4(Uint8 * pixels, int pitch, Uint32 color, int w, int h) in SDL_FillRect4() 261 static void fill_8_neon(Uint8 * pixels, int pitch, Uint32 color, int w, int h) { in fill_8_neon() 266 static void fill_16_neon(Uint8 * pixels, int pitch, Uint32 color, int w, int h) { in fill_16_neon() 271 static void fill_32_neon(Uint8 * pixels, int pitch, Uint32 color, int w, int h) { in fill_32_neon() 282 static void fill_8_simd(Uint8 * pixels, int pitch, Uint32 color, int w, int h) { in fill_8_simd() 287 static void fill_16_simd(Uint8 * pixels, int pitch, Uint32 color, int w, int h) { in fill_16_simd() [all …]
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A D | SDL_surface.c | 43 Sint64 pitch; in SDL_CalculatePitch() local 62 Sint64 pitch; in SDL_CreateRGBSurfaceWithFormat() local 176 int width, int height, int depth, int pitch, in SDL_CreateRGBSurfaceFrom() 200 int width, int height, int depth, int pitch, in SDL_CreateRGBSurfaceWithFormatFrom() 1216 void * pixels, int pitch, SDL_Surface * surface, in SDL_CreateSurfaceOnStack()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_yuv_sw.c | 133 int *pitch) in SDL_SW_QueryYUVTexturePixels() 142 const void *pixels, int pitch) in SDL_SW_UpdateYUVTexture() 305 void **pixels, int *pitch) in SDL_SW_LockYUVTexture() 338 int pitch) in SDL_SW_CopyYUVToRGB()
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A D | SDL_render.c | 1434 const void *pixels, int pitch) in SDL_UpdateTextureYUV() 1481 const void *pixels, int pitch) in SDL_UpdateTextureNative() 1522 const void *pixels, int pitch) in SDL_UpdateTexture() 1684 void **pixels, int *pitch) in SDL_LockTextureYUV() 1692 void **pixels, int *pitch) in SDL_LockTextureNative() 1704 void **pixels, int *pitch) in SDL_LockTexture() 1748 int pitch = 0; /* fix static analysis */ in SDL_LockTextureToSurface() local 1812 int pitch = texture->pitch; in SDL_UnlockTextureNative() local 3112 Uint32 format, void * pixels, int pitch) in SDL_RenderReadPixels()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testyuv_cvt.c | 76 static void ConvertRGBtoPlanar2x2(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, S… in ConvertRGBtoPlanar2x2() 192 static void ConvertRGBtoPacked4(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, SDL… in ConvertRGBtoPacked4() 262 SDL_bool ConvertRGBtoYUV(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, SDL_YUV_CO… in ConvertRGBtoYUV()
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A D | teststreaming.c | 77 int pitch; in UpdateTexture() local
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/AliOS-Things-master/components/freetype/src/base/ |
A D | ftlcdfil.c | 104 FT_Int pitch = bitmap->pitch; in _ft_lcd_filter_fir() local 174 FT_Int pitch = bitmap->pitch; in _ft_lcd_filter_legacy() local
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A D | ftbitmap.c | 49 FT_Int pitch = source->pitch; in FT_Bitmap_Copy() local 106 int pitch; in ft_bitmap_assure_buffer() local 223 FT_Int i, x, y, pitch; in FT_Bitmap_Embolden() local
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_shape.c | 82 Sint32 pitch; in DirectFB_SetWindowShape() local
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A D | SDL_DirectFB_mouse.c | 88 int pitch, i, j; in DirectFB_CreateDefaultCursor() local 142 int pitch, i; in DirectFB_CreateCursor() local
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A D | SDL_DirectFB_render.c | 71 int pitch; member 454 const SDL_Rect * rect, const void *pixels, int pitch) in DirectFB_UpdateTexture() 511 const SDL_Rect * rect, void **pixels, int *pitch) in DirectFB_LockTexture() 907 Uint32 format, void * pixels, int pitch) in DirectFB_RenderReadPixels()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsframebuffer.c | 27 …IN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in WIN_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenframebuffer.c | 30 …en_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in Emscripten_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/alios/ |
A D | SDL_AliOS_framebuffer.c | 35 …OS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in SDL_AliOS_CreateWindowFramebuffer()
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A D | SDL_AliOS_mouse.c | 54 int pitch, i; in AliOS_CreateCursor() local
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 31 …MY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in SDL_DUMMY_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 32 …EN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) in SDL_OFFSCREEN_CreateWindowFramebuffer()
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/AliOS-Things-master/components/freetype/src/cache/ |
A D | ftcsbits.c | 48 FT_Int pitch = bitmap->pitch; in ftc_sbit_copy_bitmap() local 285 FT_Int pitch; in ftc_snode_weight() local
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/AliOS-Things-master/components/freetype/src/raster/ |
A D | ftrend1.c | 108 FT_UInt width, height, pitch; in ft_raster1_render() local
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11framebuffer.c | 53 void ** pixels, int *pitch) in X11_CreateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_font.c | 3130 Uint32 pitch; in SDLTest_DrawCharacter() local
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/AliOS-Things-master/components/amp/engine/duktape_engine/addons/advanced/audio/ |
A D | module_tts.c | 136 int pitch; in native_tts_pitch_set() local
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_surface.h | 75 int pitch; /**< Read-only */ member
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/AliOS-Things-master/components/ugraphics/src/jpegdec/ |
A D | jpegdec.c | 112 int pitch = 0; in tjpeg2rgb() local
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/AliOS-Things-master/components/SDL2/src/video/haiku/ |
A D | SDL_bframebuffer.cc | 52 void ** pixels, int *pitch) { in HAIKU_CreateWindowFramebuffer()
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