/AliOS-Things-master/components/py_engine/modules/minicv/base/modules/ml/include/ |
A D | uai_odla_imgproc.h | 11 #define RGB565_TO_R(pixel) ((pixel & 0x1f) << 3) argument 12 #define RGB565_TO_G(pixel) ((pixel & 0x7e0) >> 3) argument 13 #define RGB565_TO_B(pixel) ((pixel & 0xf800) >> 8) argument
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_bmp.c | 126 Uint8 pixel; in readRlePixels() local 166 Uint8 pixel; in readRlePixels() local 173 Uint8 pixel; in readRlePixels() local 516 Uint8 pixel = 0; in LoadBMP_RW() local 823 Uint8 pixel = 0; in LoadICOCUR_RW() local 862 Uint8 pixel = 0; in LoadICOCUR_RW() local
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A D | IMG_tga.c | 101 Uint32 pixel; in IMG_LoadTGA_RW() local
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A D | IMG_xpm.c | 1090 Uint32 rgb, pixel; in load_xpm() local
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_bmp.c | 80 Uint8 pixel; in readRlePixels() local 120 Uint8 pixel; in readRlePixels() local 127 Uint8 pixel; in readRlePixels() local 477 Uint8 pixel = 0; in SDL_LoadBMP_RW() local
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A D | SDL_blit_auto.c | 195 Uint32 pixel; in SDL_Blit_RGB888_RGB888_Modulate() local 226 Uint32 pixel; in SDL_Blit_RGB888_RGB888_Modulate_Scale() local 429 Uint32 pixel; in SDL_Blit_RGB888_BGR888_Scale() local 595 Uint32 pixel; in SDL_Blit_RGB888_BGR888_Modulate() local 626 Uint32 pixel; in SDL_Blit_RGB888_BGR888_Modulate_Scale() local 829 Uint32 pixel; in SDL_Blit_RGB888_ARGB8888_Scale() local 1001 Uint32 pixel; in SDL_Blit_RGB888_ARGB8888_Modulate() local 1034 Uint32 pixel; in SDL_Blit_RGB888_ARGB8888_Modulate_Scale() local 1242 Uint32 pixel; in SDL_Blit_BGR888_RGB888_Scale() local 1408 Uint32 pixel; in SDL_Blit_BGR888_RGB888_Modulate() local [all …]
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A D | SDL_shape.c | 76 Uint8* pixel = NULL; in SDL_CalculateShapeBitmap() local 129 Uint8* pixel = NULL; in RecursivelyCalculateShapeTree() local
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A D | SDL_pixels.c | 784 Uint8 pixel = 0; in SDL_FindColor() local 881 SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, in SDL_GetRGB() 904 SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format, in SDL_GetRGBA()
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A D | SDL_blit_1.c | 444 Uint32 pixel; in Blit1toNAlpha() local 485 Uint32 pixel; in Blit1toNAlphaKey() local
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A D | SDL_stretch.c | 181 Uint8 pixel[3] = { 0, 0, 0 }; in DEFINE_COPY_ROW() local
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A D | SDL_blit_0.c | 368 Uint32 pixel; in BlitBtoNAlpha() local 414 Uint32 pixel; in BlitBtoNAlphaKey() local
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A D | SDL_RLEaccel.c | 1012 Uint32 pixel = *s++; in uncopy_32() local 1021 #define ISOPAQUE(pixel, fmt) ((((pixel) & fmt->Amask) >> fmt->Ashift) == 255) argument 1023 #define ISTRANSL(pixel, fmt) \ argument
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfxBlitFunc.h | 95 #define GFX_RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \ argument 106 #define GFX_DISASSEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \ argument 116 #define GFX_PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \ argument
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A D | SDL_gfxPrimitives.c | 308 Uint8 *pixel = (Uint8 *) dst->pixels + y * dst->pitch + x; in _putPixelAlpha() local 612 Uint8 *row, *pixel; in _filledRectAlpha() local 647 Uint16 *row, *pixel; in _filledRectAlpha() local 690 Uint8 *row, *pixel; in _filledRectAlpha() local 736 Uint32 *row, *pixel; in _filledRectAlpha() local 789 Uint32 *row, *pixel; in _filledRectAlpha() local 1044 Uint8 *pixel, *pixellast; in hlineColorStore() local 1207 Uint8 *pixel, *pixellast; in hlineColor() local 1395 Uint8 *pixel, *pixellast; in vlineColor() local 2110 Uint8 *pixel, *pixellast; in boxColor() local [all …]
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/test/ |
A D | raw_decode.c | 104 static int check_rgb_pixel( int pixel, in check_rgb_pixel() 125 static int check_rgba_pixel( int pixel, in check_rgba_pixel()
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/AliOS-Things-master/components/amp/modules/ |
A D | sh1106.js | 81 pixel(x, y, color) { method in SH1106
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_drawline.c | 37 Uint8 *pixel; in SDL_DrawLine1() local
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/AliOS-Things-master/components/freetype/include/ |
A D | ftcache.h | 430 FT_Int pixel; member
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/AliOS-Things-master/components/py_engine/engine/extmod/ |
A D | modframebuf.c | 190 uint8_t *pixel = &((uint8_t *)fb->buf)[(x + y * fb->stride) >> 2]; in gs2_hmsb_setpixel() local 198 uint8_t pixel = ((uint8_t *)fb->buf)[(x + y * fb->stride) >> 2]; in gs2_hmsb_getpixel() local 214 uint8_t *pixel = &((uint8_t *)fb->buf)[(x + y * fb->stride) >> 1]; in gs4_hmsb_setpixel() local 265 uint8_t *pixel = &((uint8_t *)fb->buf)[(x + y * fb->stride)]; in gs8_setpixel() local 274 uint8_t *pixel = &((uint8_t *)fb->buf)[(x + y * fb->stride)]; in gs8_fill_rect() local
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/dsp/ |
A D | lossless_neon.c | 33 uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); in ConvertBGRAToRGBA_NEON() local 48 const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); in ConvertBGRAToBGR_NEON() local 60 const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); in ConvertBGRAToRGB_NEON() local
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/AliOS-Things-master/components/freetype/src/smooth/ |
A D | ftsmooth.c | 334 FT_UInt pixel = line[xx-1]; in ft_smooth_render_generic() local
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/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | LaplaceRelaxation.c | 139 char *pixel; in Draw() local
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/ |
A D | rpng2-x.c | 1098 ulg pixel; in rpng2_x_load_bg_image() local 1390 ulg i, pixel; in rpng2_x_display_row() local 1631 ulg pixel; in rpng2_x_redisplay_image() local
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A D | rpng-x.c | 699 ulg pixel; in rpng_x_display_image() local
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/AliOS-Things-master/components/SDL2/src/ttf/ |
A D | SDL_ttf.c | 271 Uint32 pixel = color | 0xFF000000; /* Amask */ in TTF_drawLine_Blended() local 879 int pixel; in Load_Glyph() local 1765 Uint32 pixel; in TTF_RenderUTF8_Blended() local 1947 Uint32 pixel; in TTF_RenderUTF8_Blended_Wrapped() local
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