1 /*
2 ** $Id: lua.c $
3 ** Lua stand-alone interpreter
4 ** See Copyright Notice in lua.h
5 */
6 
7 #define lua_c
8 
9 #include "lprefix.h"
10 
11 
12 #include <stdio.h>
13 #include <stdlib.h>
14 #include <string.h>
15 
16 #include <signal.h>
17 
18 #include "lua.h"
19 
20 #include "lauxlib.h"
21 #include "lualib.h"
22 
23 
24 #if !defined(LUA_PROGNAME)
25 #define LUA_PROGNAME		"lua"
26 #endif
27 
28 #if !defined(LUA_INIT_VAR)
29 #define LUA_INIT_VAR		"LUA_INIT"
30 #endif
31 
32 #define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX
33 
34 
35 static lua_State *globalL = NULL;
36 
37 static const char *progname = LUA_PROGNAME;
38 
39 
40 #if defined(LUA_USE_POSIX)   /* { */
41 
42 /*
43 ** Use 'sigaction' when available.
44 */
setsignal(int sig,void (* handler)(int))45 static void setsignal (int sig, void (*handler)(int)) {
46   struct sigaction sa;
47   sa.sa_handler = handler;
48   sa.sa_flags = 0;
49   sigemptyset(&sa.sa_mask);  /* do not mask any signal */
50   sigaction(sig, &sa, NULL);
51 }
52 
53 #else           /* }{ */
54 
55 #define setsignal            signal
56 
57 #endif                               /* } */
58 
59 
60 /*
61 ** Hook set by signal function to stop the interpreter.
62 */
lstop(lua_State * L,lua_Debug * ar)63 static void lstop (lua_State *L, lua_Debug *ar) {
64   (void)ar;  /* unused arg. */
65   lua_sethook(L, NULL, 0, 0);  /* reset hook */
66   luaL_error(L, "interrupted!");
67 }
68 
69 
70 /*
71 ** Function to be called at a C signal. Because a C signal cannot
72 ** just change a Lua state (as there is no proper synchronization),
73 ** this function only sets a hook that, when called, will stop the
74 ** interpreter.
75 */
laction(int i)76 static void laction (int i) {
77   int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
78   setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
79   lua_sethook(globalL, lstop, flag, 1);
80 }
81 
82 
print_usage(const char * badoption)83 static void print_usage (const char *badoption) {
84   lua_writestringerror("%s: ", progname);
85   if (badoption[1] == 'e' || badoption[1] == 'l')
86     lua_writestringerror("'%s' needs argument\n", badoption);
87   else
88     lua_writestringerror("unrecognized option '%s'\n", badoption);
89   lua_writestringerror(
90   "usage: %s [options] [script [args]]\n"
91   "Available options are:\n"
92   "  -e stat  execute string 'stat'\n"
93   "  -i       enter interactive mode after executing 'script'\n"
94   "  -l name  require library 'name' into global 'name'\n"
95   "  -v       show version information\n"
96   "  -E       ignore environment variables\n"
97   "  -W       turn warnings on\n"
98   "  --       stop handling options\n"
99   "  -        stop handling options and execute stdin\n"
100   ,
101   progname);
102 }
103 
104 
105 /*
106 ** Prints an error message, adding the program name in front of it
107 ** (if present)
108 */
l_message(const char * pname,const char * msg)109 static void l_message (const char *pname, const char *msg) {
110   if (pname) lua_writestringerror("%s: ", pname);
111   lua_writestringerror("%s\n", msg);
112 }
113 
114 
115 /*
116 ** Check whether 'status' is not OK and, if so, prints the error
117 ** message on the top of the stack. It assumes that the error object
118 ** is a string, as it was either generated by Lua or by 'msghandler'.
119 */
report(lua_State * L,int status)120 static int report (lua_State *L, int status) {
121   if (status != LUA_OK) {
122     const char *msg = lua_tostring(L, -1);
123     l_message(progname, msg);
124     lua_pop(L, 1);  /* remove message */
125   }
126   return status;
127 }
128 
129 
130 /*
131 ** Message handler used to run all chunks
132 */
msghandler(lua_State * L)133 static int msghandler (lua_State *L) {
134   const char *msg = lua_tostring(L, 1);
135   if (msg == NULL) {  /* is error object not a string? */
136     if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
137         lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
138       return 1;  /* that is the message */
139     else
140       msg = lua_pushfstring(L, "(error object is a %s value)",
141                                luaL_typename(L, 1));
142   }
143   luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
144   return 1;  /* return the traceback */
145 }
146 
147 
148 /*
149 ** Interface to 'lua_pcall', which sets appropriate message function
150 ** and C-signal handler. Used to run all chunks.
151 */
docall(lua_State * L,int narg,int nres)152 static int docall (lua_State *L, int narg, int nres) {
153   int status;
154   int base = lua_gettop(L) - narg;  /* function index */
155   lua_pushcfunction(L, msghandler);  /* push message handler */
156   lua_insert(L, base);  /* put it under function and args */
157   globalL = L;  /* to be available to 'laction' */
158   setsignal(SIGINT, laction);  /* set C-signal handler */
159   status = lua_pcall(L, narg, nres, base);
160   setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
161   lua_remove(L, base);  /* remove message handler from the stack */
162   return status;
163 }
164 
165 
print_version(void)166 static void print_version (void) {
167   lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
168   lua_writeline();
169 }
170 
171 
172 /*
173 ** Create the 'arg' table, which stores all arguments from the
174 ** command line ('argv'). It should be aligned so that, at index 0,
175 ** it has 'argv[script]', which is the script name. The arguments
176 ** to the script (everything after 'script') go to positive indices;
177 ** other arguments (before the script name) go to negative indices.
178 ** If there is no script name, assume interpreter's name as base.
179 */
createargtable(lua_State * L,char ** argv,int argc,int script)180 static void createargtable (lua_State *L, char **argv, int argc, int script) {
181   int i, narg;
182   if (script == argc) script = 0;  /* no script name? */
183   narg = argc - (script + 1);  /* number of positive indices */
184   lua_createtable(L, narg, script + 1);
185   for (i = 0; i < argc; i++) {
186     lua_pushstring(L, argv[i]);
187     lua_rawseti(L, -2, i - script);
188   }
189   lua_setglobal(L, "arg");
190 }
191 
192 
dochunk(lua_State * L,int status)193 static int dochunk (lua_State *L, int status) {
194   if (status == LUA_OK) status = docall(L, 0, 0);
195   return report(L, status);
196 }
197 
198 
dofile(lua_State * L,const char * name)199 static int dofile (lua_State *L, const char *name) {
200   return dochunk(L, luaL_loadfile(L, name));
201 }
202 
203 
dostring(lua_State * L,const char * s,const char * name)204 static int dostring (lua_State *L, const char *s, const char *name) {
205   return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
206 }
207 
208 
209 /*
210 ** Calls 'require(name)' and stores the result in a global variable
211 ** with the given name.
212 */
dolibrary(lua_State * L,const char * name)213 static int dolibrary (lua_State *L, const char *name) {
214   int status;
215   lua_getglobal(L, "require");
216   lua_pushstring(L, name);
217   status = docall(L, 1, 1);  /* call 'require(name)' */
218   if (status == LUA_OK)
219     lua_setglobal(L, name);  /* global[name] = require return */
220   return report(L, status);
221 }
222 
223 
224 /*
225 ** Push on the stack the contents of table 'arg' from 1 to #arg
226 */
pushargs(lua_State * L)227 static int pushargs (lua_State *L) {
228   int i, n;
229   if (lua_getglobal(L, "arg") != LUA_TTABLE)
230     luaL_error(L, "'arg' is not a table");
231   n = (int)luaL_len(L, -1);
232   luaL_checkstack(L, n + 3, "too many arguments to script");
233   for (i = 1; i <= n; i++)
234     lua_rawgeti(L, -i, i);
235   lua_remove(L, -i);  /* remove table from the stack */
236   return n;
237 }
238 
239 
handle_script(lua_State * L,char ** argv)240 static int handle_script (lua_State *L, char **argv) {
241   int status;
242   const char *fname = argv[0];
243   if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
244     fname = NULL;  /* stdin */
245   status = luaL_loadfile(L, fname);
246   if (status == LUA_OK) {
247     int n = pushargs(L);  /* push arguments to script */
248     status = docall(L, n, LUA_MULTRET);
249   }
250   return report(L, status);
251 }
252 
253 
254 /* bits of various argument indicators in 'args' */
255 #define has_error	1	/* bad option */
256 #define has_i		2	/* -i */
257 #define has_v		4	/* -v */
258 #define has_e		8	/* -e */
259 #define has_E		16	/* -E */
260 
261 
262 /*
263 ** Traverses all arguments from 'argv', returning a mask with those
264 ** needed before running any Lua code (or an error code if it finds
265 ** any invalid argument). 'first' returns the first not-handled argument
266 ** (either the script name or a bad argument in case of error).
267 */
collectargs(char ** argv,int * first)268 static int collectargs (char **argv, int *first) {
269   int args = 0;
270   int i;
271   for (i = 1; argv[i] != NULL; i++) {
272     *first = i;
273     if (argv[i][0] != '-')  /* not an option? */
274         return args;  /* stop handling options */
275     switch (argv[i][1]) {  /* else check option */
276       case '-':  /* '--' */
277         if (argv[i][2] != '\0')  /* extra characters after '--'? */
278           return has_error;  /* invalid option */
279         *first = i + 1;
280         return args;
281       case '\0':  /* '-' */
282         return args;  /* script "name" is '-' */
283       case 'E':
284         if (argv[i][2] != '\0')  /* extra characters? */
285           return has_error;  /* invalid option */
286         args |= has_E;
287         break;
288       case 'W':
289         if (argv[i][2] != '\0')  /* extra characters? */
290           return has_error;  /* invalid option */
291         break;
292       case 'i':
293         args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
294       case 'v':
295         if (argv[i][2] != '\0')  /* extra characters? */
296           return has_error;  /* invalid option */
297         args |= has_v;
298         break;
299       case 'e':
300         args |= has_e;  /* FALLTHROUGH */
301       case 'l':  /* both options need an argument */
302         if (argv[i][2] == '\0') {  /* no concatenated argument? */
303           i++;  /* try next 'argv' */
304           if (argv[i] == NULL || argv[i][0] == '-')
305             return has_error;  /* no next argument or it is another option */
306         }
307         break;
308       default:  /* invalid option */
309         return has_error;
310     }
311   }
312   *first = i;  /* no script name */
313   return args;
314 }
315 
316 
317 /*
318 ** Processes options 'e' and 'l', which involve running Lua code, and
319 ** 'W', which also affects the state.
320 ** Returns 0 if some code raises an error.
321 */
runargs(lua_State * L,char ** argv,int n)322 static int runargs (lua_State *L, char **argv, int n) {
323   int i;
324   for (i = 1; i < n; i++) {
325     int option = argv[i][1];
326     lua_assert(argv[i][0] == '-');  /* already checked */
327     switch (option) {
328       case 'e':  case 'l': {
329         int status;
330         const char *extra = argv[i] + 2;  /* both options need an argument */
331         if (*extra == '\0') extra = argv[++i];
332         lua_assert(extra != NULL);
333         status = (option == 'e')
334                  ? dostring(L, extra, "=(command line)")
335                  : dolibrary(L, extra);
336         if (status != LUA_OK) return 0;
337         break;
338       }
339       case 'W':
340         lua_warning(L, "@on", 0);  /* warnings on */
341         break;
342     }
343   }
344   return 1;
345 }
346 
347 
handle_luainit(lua_State * L)348 static int handle_luainit (lua_State *L) {
349   const char *name = "=" LUA_INITVARVERSION;
350   const char *init = getenv(name + 1);
351   if (init == NULL) {
352     name = "=" LUA_INIT_VAR;
353     init = getenv(name + 1);  /* try alternative name */
354   }
355   if (init == NULL) return LUA_OK;
356   else if (init[0] == '@')
357     return dofile(L, init+1);
358   else
359     return dostring(L, init, name);
360 }
361 
362 
363 /*
364 ** {==================================================================
365 ** Read-Eval-Print Loop (REPL)
366 ** ===================================================================
367 */
368 
369 #if !defined(LUA_PROMPT)
370 #define LUA_PROMPT		"> "
371 #define LUA_PROMPT2		">> "
372 #endif
373 
374 #if !defined(LUA_MAXINPUT)
375 #define LUA_MAXINPUT		512
376 #endif
377 
378 
379 /*
380 ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
381 ** is, whether we're running lua interactively).
382 */
383 #if !defined(lua_stdin_is_tty)	/* { */
384 
385 #if defined(LUA_USE_POSIX)	/* { */
386 
387 #include <unistd.h>
388 #define lua_stdin_is_tty()	isatty(0)
389 
390 #elif defined(LUA_USE_WINDOWS)	/* }{ */
391 
392 #include <io.h>
393 #include <windows.h>
394 
395 #define lua_stdin_is_tty()	_isatty(_fileno(stdin))
396 
397 #else				/* }{ */
398 
399 /* ISO C definition */
400 #define lua_stdin_is_tty()	1  /* assume stdin is a tty */
401 
402 #endif				/* } */
403 
404 #endif				/* } */
405 
406 
407 /*
408 ** lua_readline defines how to show a prompt and then read a line from
409 ** the standard input.
410 ** lua_saveline defines how to "save" a read line in a "history".
411 ** lua_freeline defines how to free a line read by lua_readline.
412 */
413 #if !defined(lua_readline)	/* { */
414 
415 #if defined(LUA_USE_READLINE)	/* { */
416 
417 #include <readline/readline.h>
418 #include <readline/history.h>
419 #define lua_initreadline(L)	((void)L, rl_readline_name="lua")
420 #define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
421 #define lua_saveline(L,line)	((void)L, add_history(line))
422 #define lua_freeline(L,b)	((void)L, free(b))
423 
424 #else				/* }{ */
425 
426 #define lua_initreadline(L)  ((void)L)
427 #define lua_readline(L,b,p) \
428         ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
429         fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
430 #define lua_saveline(L,line)	{ (void)L; (void)line; }
431 #define lua_freeline(L,b)	{ (void)L; (void)b; }
432 
433 #endif				/* } */
434 
435 #endif				/* } */
436 
437 
438 /*
439 ** Return the string to be used as a prompt by the interpreter. Leave
440 ** the string (or nil, if using the default value) on the stack, to keep
441 ** it anchored.
442 */
get_prompt(lua_State * L,int firstline)443 static const char *get_prompt (lua_State *L, int firstline) {
444   if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
445     return (firstline ? LUA_PROMPT : LUA_PROMPT2);  /* use the default */
446   else {  /* apply 'tostring' over the value */
447     const char *p = luaL_tolstring(L, -1, NULL);
448     lua_remove(L, -2);  /* remove original value */
449     return p;
450   }
451 }
452 
453 /* mark in error messages for incomplete statements */
454 #define EOFMARK		"<eof>"
455 #define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)
456 
457 
458 /*
459 ** Check whether 'status' signals a syntax error and the error
460 ** message at the top of the stack ends with the above mark for
461 ** incomplete statements.
462 */
incomplete(lua_State * L,int status)463 static int incomplete (lua_State *L, int status) {
464   if (status == LUA_ERRSYNTAX) {
465     size_t lmsg;
466     const char *msg = lua_tolstring(L, -1, &lmsg);
467     if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
468       lua_pop(L, 1);
469       return 1;
470     }
471   }
472   return 0;  /* else... */
473 }
474 
475 
476 /*
477 ** Prompt the user, read a line, and push it into the Lua stack.
478 */
pushline(lua_State * L,int firstline)479 static int pushline (lua_State *L, int firstline) {
480   char buffer[LUA_MAXINPUT];
481   char *b = buffer;
482   size_t l;
483   const char *prmt = get_prompt(L, firstline);
484   int readstatus = lua_readline(L, b, prmt);
485   if (readstatus == 0)
486     return 0;  /* no input (prompt will be popped by caller) */
487   lua_pop(L, 1);  /* remove prompt */
488   l = strlen(b);
489   if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
490     b[--l] = '\0';  /* remove it */
491   if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
492     lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
493   else
494     lua_pushlstring(L, b, l);
495   lua_freeline(L, b);
496   return 1;
497 }
498 
499 
500 /*
501 ** Try to compile line on the stack as 'return <line>;'; on return, stack
502 ** has either compiled chunk or original line (if compilation failed).
503 */
addreturn(lua_State * L)504 static int addreturn (lua_State *L) {
505   const char *line = lua_tostring(L, -1);  /* original line */
506   const char *retline = lua_pushfstring(L, "return %s;", line);
507   int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
508   if (status == LUA_OK) {
509     lua_remove(L, -2);  /* remove modified line */
510     if (line[0] != '\0')  /* non empty? */
511       lua_saveline(L, line);  /* keep history */
512   }
513   else
514     lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
515   return status;
516 }
517 
518 
519 /*
520 ** Read multiple lines until a complete Lua statement
521 */
multiline(lua_State * L)522 static int multiline (lua_State *L) {
523   for (;;) {  /* repeat until gets a complete statement */
524     size_t len;
525     const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
526     int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
527     if (!incomplete(L, status) || !pushline(L, 0)) {
528       lua_saveline(L, line);  /* keep history */
529       return status;  /* cannot or should not try to add continuation line */
530     }
531     lua_pushliteral(L, "\n");  /* add newline... */
532     lua_insert(L, -2);  /* ...between the two lines */
533     lua_concat(L, 3);  /* join them */
534   }
535 }
536 
537 
538 /*
539 ** Read a line and try to load (compile) it first as an expression (by
540 ** adding "return " in front of it) and second as a statement. Return
541 ** the final status of load/call with the resulting function (if any)
542 ** in the top of the stack.
543 */
loadline(lua_State * L)544 static int loadline (lua_State *L) {
545   int status;
546   lua_settop(L, 0);
547   if (!pushline(L, 1))
548     return -1;  /* no input */
549   if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
550     status = multiline(L);  /* try as command, maybe with continuation lines */
551   lua_remove(L, 1);  /* remove line from the stack */
552   lua_assert(lua_gettop(L) == 1);
553   return status;
554 }
555 
556 
557 /*
558 ** Prints (calling the Lua 'print' function) any values on the stack
559 */
l_print(lua_State * L)560 static void l_print (lua_State *L) {
561   int n = lua_gettop(L);
562   if (n > 0) {  /* any result to be printed? */
563     luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
564     lua_getglobal(L, "print");
565     lua_insert(L, 1);
566     if (lua_pcall(L, n, 0, 0) != LUA_OK)
567       l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
568                                              lua_tostring(L, -1)));
569   }
570 }
571 
572 
573 /*
574 ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
575 ** print any results.
576 */
doREPL(lua_State * L)577 static void doREPL (lua_State *L) {
578   int status;
579   const char *oldprogname = progname;
580   progname = NULL;  /* no 'progname' on errors in interactive mode */
581   lua_initreadline(L);
582   while ((status = loadline(L)) != -1) {
583     if (status == LUA_OK)
584       status = docall(L, 0, LUA_MULTRET);
585     if (status == LUA_OK) l_print(L);
586     else report(L, status);
587   }
588   lua_settop(L, 0);  /* clear stack */
589   lua_writeline();
590   progname = oldprogname;
591 }
592 
593 /* }================================================================== */
594 
595 
596 /*
597 ** Main body of stand-alone interpreter (to be called in protected mode).
598 ** Reads the options and handles them all.
599 */
pmain(lua_State * L)600 static int pmain (lua_State *L) {
601   int argc = (int)lua_tointeger(L, 1);
602   char **argv = (char **)lua_touserdata(L, 2);
603   int script;
604   int args = collectargs(argv, &script);
605   luaL_checkversion(L);  /* check that interpreter has correct version */
606   if (argv[0] && argv[0][0]) progname = argv[0];
607   if (args == has_error) {  /* bad arg? */
608     print_usage(argv[script]);  /* 'script' has index of bad arg. */
609     return 0;
610   }
611   if (args & has_v)  /* option '-v'? */
612     print_version();
613   if (args & has_E) {  /* option '-E'? */
614     lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
615     lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
616   }
617   luaL_openlibs(L);  /* open standard libraries */
618   createargtable(L, argv, argc, script);  /* create table 'arg' */
619   lua_gc(L, LUA_GCGEN, 0, 0);  /* GC in generational mode */
620   if (!(args & has_E)) {  /* no option '-E'? */
621     if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
622       return 0;  /* error running LUA_INIT */
623   }
624   if (!runargs(L, argv, script))  /* execute arguments -e and -l */
625     return 0;  /* something failed */
626   if (script < argc &&  /* execute main script (if there is one) */
627       handle_script(L, argv + script) != LUA_OK)
628     return 0;
629   if (args & has_i)  /* -i option? */
630     doREPL(L);  /* do read-eval-print loop */
631   else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
632     if (lua_stdin_is_tty()) {  /* running in interactive mode? */
633       print_version();
634       doREPL(L);  /* do read-eval-print loop */
635     }
636     else dofile(L, NULL);  /* executes stdin as a file */
637   }
638   lua_pushboolean(L, 1);  /* signal no errors */
639   return 1;
640 }
641 
642 
main(int argc,char ** argv)643 int main (int argc, char **argv) {
644   int status, result;
645   lua_State *L = luaL_newstate();  /* create state */
646   if (L == NULL) {
647     l_message(argv[0], "cannot create state: not enough memory");
648     return EXIT_FAILURE;
649   }
650   lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
651   lua_pushinteger(L, argc);  /* 1st argument */
652   lua_pushlightuserdata(L, argv); /* 2nd argument */
653   status = lua_pcall(L, 2, 1, 0);  /* do the call */
654   result = lua_toboolean(L, -1);  /* get result */
655   report(L, status);
656   lua_close(L);
657   return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
658 }
659 
660