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Searched defs:rects (Results 1 – 24 of 24) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsframebuffer.c99 int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects) in WIN_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenframebuffer.c60 int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numr… in Emscripten_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_framebuffer.c63 int SDL_AliOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numre… in SDL_AliOS_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullframebuffer.c59 int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numre… in SDL_DUMMY_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenframebuffer.c60 int SDL_OFFSCREEN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int n… in SDL_OFFSCREEN_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11framebuffer.c142 X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, in X11_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bframebuffer.cc103 const SDL_Rect * rects, int numrects) { in HAIKU_UpdateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/src/video/qnx/
A Dvideo.c190 updateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, in updateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/test/
A Dtestintersections.c129 SDL_Rect rects[MAX_RECTS]; variable
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_rect.c470 int numrects, const SDL_Rect * rects, SDL_Rect *span) in SDL_GetSpanEnclosingRect()
A DSDL_fillrect.c299 SDL_FillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, in SDL_FillRects()
A DSDL_video.c372 SDL_UpdateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, const SDL_Rect * rects, int n… in SDL_UpdateWindowTexture()
2406 SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects, in SDL_UpdateWindowSurfaceRects()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendfillrect.c284 SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, in SDL_BlendFillRects()
A DSDL_render_sw.c236 SW_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int cou… in SW_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c619 DirectFB_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, i… in DirectFB_QueueFillRects()
743 … const SDL_FRect *rects = (SDL_FRect *) (((Uint8 *) vertices) + cmd->data.draw.first); in DirectFB_RunCommandQueue() local
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c483 QueueCmdFillRects(SDL_Renderer *renderer, const SDL_FRect * rects, const int count) in QueueCmdFillRects()
2695 const SDL_Rect * rects, int count) in SDL_RenderDrawRects()
2723 const SDL_FRect * rects, int count) in SDL_RenderDrawRectsF()
2797 const SDL_Rect * rects, int count) in SDL_RenderFillRects()
2838 const SDL_FRect * rects, int count) in SDL_RenderFillRectsF()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c471 PSP_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int co… in PSP_QueueFillRects()
/AliOS-Things-master/components/littlevgl/src/lv_objx/
A Dlv_chart.c874 lv_style_t rects; in lv_chart_draw_cols() local
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c565 GLES_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int c… in GLES_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c835 D3D_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int co… in D3D_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c852 GL_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int cou… in GL_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c1600 D3D11_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int … in D3D11_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c787 GLES2_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int … in GLES2_QueueFillRects()
/AliOS-Things-master/components/SDL2/src/video/khronos/vulkan/
A Dvulkan.hpp38671 …Attachments( ArrayProxy<const ClearAttachment> attachments, ArrayProxy<const ClearRect> rects, Dis… in clearAttachments()
46782 std::vector<Rect2D,Allocator> rects; in getPresentRectanglesKHR() local
46801 std::vector<Rect2D,Allocator> rects( vectorAllocator ); in getPresentRectanglesKHR() local

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