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Searched defs:window_flags (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_test_common.h63 Uint32 window_flags; member
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsevents.c1062 Uint32 window_flags = SDL_GetWindowFlags(data->window); in WIN_WindowProc() local
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c300 Uint32 window_flags = SDL_GetWindowFlags(window); in D3D_ActivateRenderer() local
1685 Uint32 window_flags; in D3D_CreateRenderer() local
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c1115 Uint32 window_flags; in GLES_CreateRenderer() local
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1558 Uint32 window_flags; in GL_CreateRenderer() local
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1953 Uint32 window_flags = 0; /* -Wconditional-uninitialized */ in GLES2_CreateRenderer() local
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c733 SDL_CreateWindowAndRenderer(int width, int height, Uint32 window_flags, in SDL_CreateWindowAndRenderer()

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