1 /*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22
23 #if defined(SDL_HAPTIC_DUMMY) || defined(SDL_HAPTIC_DISABLED)
24
25 #include "SDL_haptic.h"
26 #include "../SDL_syshaptic.h"
27
28
29 static int
SDL_SYS_LogicError(void)30 SDL_SYS_LogicError(void)
31 {
32 return SDL_SetError("Logic error: No haptic devices available.");
33 }
34
35
36 int
SDL_SYS_HapticInit(void)37 SDL_SYS_HapticInit(void)
38 {
39 return 0;
40 }
41
42 int
SDL_SYS_NumHaptics(void)43 SDL_SYS_NumHaptics(void)
44 {
45 return 0;
46 }
47
48 const char *
SDL_SYS_HapticName(int index)49 SDL_SYS_HapticName(int index)
50 {
51 SDL_SYS_LogicError();
52 return NULL;
53 }
54
55
56 int
SDL_SYS_HapticOpen(SDL_Haptic * haptic)57 SDL_SYS_HapticOpen(SDL_Haptic * haptic)
58 {
59 return SDL_SYS_LogicError();
60 }
61
62
63 int
SDL_SYS_HapticMouse(void)64 SDL_SYS_HapticMouse(void)
65 {
66 return -1;
67 }
68
69
70 int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)71 SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
72 {
73 return 0;
74 }
75
76
77 int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic,SDL_Joystick * joystick)78 SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
79 {
80 return SDL_SYS_LogicError();
81 }
82
83
84 int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic,SDL_Joystick * joystick)85 SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
86 {
87 return 0;
88 }
89
90
91 void
SDL_SYS_HapticClose(SDL_Haptic * haptic)92 SDL_SYS_HapticClose(SDL_Haptic * haptic)
93 {
94 return;
95 }
96
97
98 void
SDL_SYS_HapticQuit(void)99 SDL_SYS_HapticQuit(void)
100 {
101 return;
102 }
103
104
105 int
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,struct haptic_effect * effect,SDL_HapticEffect * base)106 SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
107 struct haptic_effect *effect, SDL_HapticEffect * base)
108 {
109 return SDL_SYS_LogicError();
110 }
111
112
113 int
SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,struct haptic_effect * effect,SDL_HapticEffect * data)114 SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
115 struct haptic_effect *effect,
116 SDL_HapticEffect * data)
117 {
118 return SDL_SYS_LogicError();
119 }
120
121
122 int
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic,struct haptic_effect * effect,Uint32 iterations)123 SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
124 Uint32 iterations)
125 {
126 return SDL_SYS_LogicError();
127 }
128
129
130 int
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic,struct haptic_effect * effect)131 SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
132 {
133 return SDL_SYS_LogicError();
134 }
135
136
137 void
SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic,struct haptic_effect * effect)138 SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
139 {
140 SDL_SYS_LogicError();
141 return;
142 }
143
144
145 int
SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,struct haptic_effect * effect)146 SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
147 struct haptic_effect *effect)
148 {
149 return SDL_SYS_LogicError();
150 }
151
152
153 int
SDL_SYS_HapticSetGain(SDL_Haptic * haptic,int gain)154 SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
155 {
156 return SDL_SYS_LogicError();
157 }
158
159
160 int
SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic,int autocenter)161 SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
162 {
163 return SDL_SYS_LogicError();
164 }
165
166 int
SDL_SYS_HapticPause(SDL_Haptic * haptic)167 SDL_SYS_HapticPause(SDL_Haptic * haptic)
168 {
169 return SDL_SYS_LogicError();
170 }
171
172 int
SDL_SYS_HapticUnpause(SDL_Haptic * haptic)173 SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
174 {
175 return SDL_SYS_LogicError();
176 }
177
178 int
SDL_SYS_HapticStopAll(SDL_Haptic * haptic)179 SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
180 {
181 return SDL_SYS_LogicError();
182 }
183
184 #endif /* SDL_HAPTIC_DUMMY || SDL_HAPTIC_DISABLED */
185
186 /* vi: set ts=4 sw=4 expandtab: */
187